I have had this issue with my joystick now on both simulators. It regards the Joystick Yaw axis behind the throttle
On 2024, this axis is not recognised as a +ve and -ve just a button. I use this bind for my flaps axis and so it is crucial.
On 2020, I have that same bind but it works, although it now it wants to bind to the rudder control to my flap axis as well. I did not bind this! I imagine these two issues may be connected as they resolve around the same axis button on the HOTAS. 2020 now recognises this behind throttle axis for some reason now as the Rudder axis in that āscanning bindā of moving the yaw, will bind for the rudder.
@FusionTuna56332 , Iām curious why you would use a self-centering yaw axis for flaps when flaps are typically set in pre-defined increments, eg flaps 1, flaps 2, flaps 3 etc. Flaps are more logically bound to up-down buttons that increment or decrement to the next flap level.
One click on one side is flaps increase, the other side is flaps decrease. It means I can go from Boeing and airbus and know each click is a stage more. Iām a F1 player and so gear clicks up and down feels really natural.
@FusionTuna56332 , interesting approach. I have the same controller. When the small āhomeā button (just above the SE and ST buttons) is red, the throttle yaw axis is shared with the stick yaw axis. This would explain why your throttle yaw axis is moving your rudder, which is assigned to the stick yaw motion by default.
You have to press that āhomeā button to change it to green. This splits the throttle yaw axis from the stick yaw axis, so they can be assigned separately. I suspect this may be the root of your problem, and toggling that āhomeā button might be enough to fix it, although you may need to restart FS once you make that change.
However even with that option, because the throttle yaw axis is A. an axis (meaning it defines a single range of motion based on its own position) and B. a self-centering axis on a rocker-style lever, it will only effectively work when you bind it with a SIM axis that by default is also center-aligned.
I found the best use for the separate yaw control on the throttle to be the ālook left/rightā axis. With this binding (at least in FSX and FS2020) I can use that axis in place of a head-tracker, to quickly look left and right, with the view automatically centering again once I let go.
I then assigned āincrease flapsā (extends or moves flaps down one more level) to the lower button 7 on the right side of the throttle handle, and ādecrease flapsā (retracts or moves flaps up one more level) to higher button 5 on the throttle handle. I also assigned ātoggle landing gearā to the middle button 6.
This allowed me to have most of the key landing controls (throttle power, gear, flaps, and left-right views) on the throttle side. Once you get used to using that throttle yaw rocker to get quick left-right views, which takes some tuning of the sensitivities and dead zones for optimum results, it comes very naturally.
I will watch out for the red colour changes. Iāve switched from Xbox to PC so this might mean Iām not as used to the new config. Your idea is the previous and next flaps next to the B5 button is a perfect solution so thank you so much.
I have a Hotas joystick that disconnects during flight. When I pause and reconnect the plane looses controll when I restart. If it is a vision jet I automatically crash.