@TonyTazer1504 So, I’ve just finished a flying session. did two takeoffs from Bristol, then a whole bristol > heathrow flight.
So… You’re aware of the reports of white flashing happening since the Oculus update that landed last night?
Oh my… it’s SO BAD. Every second, or more, there is a white flash. It’s horrible. Tried unenrolling from the beta participation. Didn’t fix it for me, even after a couple of restarts of PC and headset.
now here is the kicker… for me, it is 100% linked to render scale. I started my first flight with your settings exactly. White flashes galore, it was awful.
Then, I change one setting: TAA to 100.
White flashes are gone.
Now I’m mid-flight, somewhere over Swindon enroute to London. I start switching between TAA 60 and TAA 100.
60 = white flashes.
100 = no white flashes.
So thats a thing… wasnt the case pre update last night when i was testing your settings.
Aside from that, I recorded my flight but might take me a while to upload. I checked the OTT settings and made the changes to 1.6 while i was in oculus home (i actually was viewing my desktop through the Quest 2 when i did it). When I Loaded up into your settings for my first flight of the day, my first thought was “oh come on, it’s actually fine” but then I flip on the battery and the G3000 is just too blurry for me. I can read it, but it’s very low rez and ends up making my head hurt. changing back to TAA 100, or even 80 to be honest, makes a huge difference.
I was very strict with myself during the flight and yes, at TAA 100 there is the odd moment when microstutters occur, but to me it is smooth enough to enable me to have the wonderful hi-def clouds, and super glossy EFIS screens. With my TBM flights I’m always monitoring ITT, NG and pressurisation so i need to see those numbers clearly.
Of course, London is still a no-go at TAA 100, so I will defo be sticking with your settings and just ■■■■■■■■ between 60 and 100 when I need to. (Haha! oh dear, the forum has censored f l i c k i n g !!)
It’s all a balancing act eh… personal preference and what you can live with vs what you cant. Hopefully with further optimisation in the future we can creep that TAA up more often!
Now excuse me, i need to go spend some time on the White Flashing thread sharing my findings… and I think we need to send some feedback to Oculus i guess!
Deselecting Beta Participation within the Oculus Desktop App and redownloading it as per @ExpiredSpy56910’s suggestion, seems that’s solving it for most people.