To VR or not to VR that is the question

I just hope that FS2020 is architected in such a way that future hardware will actually bring better performance.

Last time I flew FSX was ~2 years ago, on my OC’d watercooled 6700k and 2080Ti. With FlyInside, it struggled to hold 45fps. In some cases (like say Chicago + the Carenado King Air) it wouldn’t even do that.

I understand that, traditionally, as things don’t actually happen fast (with respect to the actual action inside the sim while playing) with flight sims (outside of combat - different than what MSFS is for) so 30fps is smooth enough. But with VR, it can become an issue. I can only imagine how amazing FS would feel running at high settings and 90 fps in VR.

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