Right, well, as i said in my last post, (deleted, but just because it was irrelevant now!)
Firstly, sorry for releasing the 0.6.0 with a glaring issue of the engine blowing up within 30 seconds of starting! This was caused if you had engine stress damage enabled. Between the last version which was tested by my lovely volunteers and release i decided to attempt to streamline the engine.cfg slightly, and despite Asobo saying that a detonation onset of -1 disables it, it turns out it just enables detonation at ANY engine speed… so you were doomed from the get-go!
I have now corrected this and you should be able to fly here around happily in version 0.6.1, and i have learnt my lesson to once again ignore literally everything the SDK help website says and just test everything myself!
v0.6.1 is now availible for download on flightsim.to, and includes a couple of fixes for the manual too to help you get into the air a little more easily! (the engine starter buttons weren’t actually labelled anywhere in it, so if you didn’t have help icons pop-up, and aren’t used to covered starter switches you were pretty stuck with finding the ignition!)
Hope to now see you in the skies in POWERED comets… not just the types to crash to the earth and melt into oblivion!