On the Cessna Grand caravan before SU6 you could use “Mixture axis” and map it to bravo throttle axis to control the Engine condition. Now it doesn´t work. We need a “engine condition” axis on the mapping menu.
Now it’s just a three-position clickable switch, which completely defeats the purpose of having a lever at all. Someone wasn’t thinking straight on this one. Voted.
Just trying the King Air post update and I can’t move the condition levers with the usual mixture axis binding on my TQ6. Can’t seem to find a new axis to bind to either
I can see what they tried to do but it’s not good. It should be reverted back to its original operation.
They made it, in the caravan, so that you could click it to off, low and high as opposed to dragging it. In doing so, they basically broke it. Either that or I’m just not figuring it out.
Yep, same with my setup. I use FSUIPC7 and I can’t find a “condition lever” to bind the controller to, only mixture (and other things).
The good news is, after starting the engine I normally pop it into high idle and never touch it from that point on, so doing it in the cockpit manually is a workaround (I hope - won’t be able to test it until later).
Sadly disappointed, but I have faith in the developers. The “clickable” condition lever probably sounded good but fails to consider the users with peripherals like the Bravo throttle quadrant. If I were flying with just a joystick or Xbox controller, a clickable Condition Lever might makes sense (easy to set)… To those with hardware, it takes away from the ability to use that hardware. (this might be a good example of why catering to the XBOX audience upsets people so.)
I think it should work both ways and make it an option: Axis or clickable. With all the good engineering that is going into MSFS, I am pretty sure they could do that. I have faith they will get it sorted. Developers, if you are reading this… You guys are doing great. How about a little love or workaround on this issue for the people that bought hardware.
I don’t have this issue. Is it perhaps that my controller mapping has it right now, but if I were to delete it then I couldn’t put it back?
I’ve had two flights in the Caravan so far, and both times it worked as I expected it to. I had my physical lever all the way back when I started the engine, when NG came up to 12% I then moved the condition lever forward to low idle, and the engine burst into life. I taxied out, then moved the lever fully forward for takeoff.
Wow, come on Asobo. It takes 5 min of research to identify how a condition lever correctly works, ie as an axis. The hard part was actually done, implementing the new turboprop logic to respond to condition lever inputs. Adding a mappable control axis should be the easy part!
Maybe I just don’t have the patience of others here, but I’m I’m getting kinda tired of every fix ending up half baked, requiring more additional fixes down the road. I’d love to be surprised with something that just works correctly first time.
I te4sted mine briefly this afternoon. My mixture lever will kick it into low idle and start the fuel but it doesn’t look like it goes into high idle. For that, I need to push it forward in the cockpit. And thus it goes.