I have created scenery and SimObject packages, but I am unable to sequentially edit a scenery package over multiple simulator sessions.
Currently when I build my scenery package, my saved, placed objects appear in the scenery, when I click “load this asset group,” my polygons all appear and the saved scenery object placements disappear.
It seems obvious that it is some sort of disorder in my sources directories, as relates to the PackageDefinitions XML, but the relation eludes me.
Please elucidate.
<ItemSettings>
<ContentType>SCENERY</ContentType>
<Title>Woody Island</Title>
<Manufacturer/>
<Creator>=rk=</Creator>
</ItemSettings>
<Flags>
<VisibleInStore>false</VisibleInStore>
<CanBeReferenced>false</CanBeReferenced>
</Flags>
<AssetGroups>
<AssetGroup Name="ContentInfo">
<Type>Copy</Type>
<Flags>
<FSXCompatibility>false</FSXCompatibility>
</Flags>
<AssetDir>PackageDefinitions\zjyx-airport-sansha\ContentInfo\</AssetDir>
<OutputDir>ContentInfo</OutputDir>
</AssetGroup>
<AssetGroup Name="mymodellib">
<Type>ArtProj</Type>
<Flags>
<FSXCompatibility>false</FSXCompatibility>
</Flags>
<AssetDir>PackageSources\SanshaModelLib\</AssetDir>
<OutputDir>scenery\Sansha\</OutputDir>
</AssetGroup>
<AssetGroup Name="myscene">
<Type>BGL</Type>
<Flags>
<FSXCompatibility>false</FSXCompatibility>
</Flags>
<AssetDir>PackageSources\scene\</AssetDir>
<OutputDir>scenery\Sansha</OutputDir>
</AssetGroup>
<AssetGroup Name="myshapes">
<Type>BGL</Type>
<Flags>
<FSXCompatibility>false</FSXCompatibility>
</Flags>
<AssetDir>PackageSources\shapes</AssetDir>
<OutputDir>scenery\Sansha</OutputDir>
</AssetGroup>
</AssetGroups>