Unable to start Piper Warrior from Logitech Switch Panel

I just got this aircraft, initially I was unable to start it then I remembered I have a switch assigned on my Honeycomb yoke to turn on fuel, if I press that, the engine starts no problem using the magneto/starter switch on the yoke, but I don’t think I should need to do that as I cannot find a fuel on or off switch in the cockpit, (not talking about fuel selector of fuel pumps) It seems I need to press this switch to start all my GA aircraft.
I tried using the Justflight file but using that I cannot move the mixture lever! so for now I think I will stick to using my fuel switch even if that is not implemented in the real start up procedure.

I don’t believe there is a fuel cutoff aside from the tank selector. Your binding may be creating one that is not otherwise there?

Do you know which function this switch is bound to in MSFS? I’d happily bind a switch or key to a non-realistic facility if it meant I could start my engine from the Logitech magneto switch.

Its bound to set engine fuel valve.

Thanks. I’ll try that later.

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Hope it works for you.

I had a quick try last night, with no luck.

I’m going to family for Xmas today, so it’ll have to wait for a few days now.

Sorry for the delay coming back. Life, and an eye op, intervened.

I’ve tried again. I don’t see a “Set Engine Fuel Valve” option. I have “Set Fuel Valve” and “Set Engine [1-4] Fuel Valve” controls.

Binding a switch to “Set Fuel Valve” didn’t do anything that I could tell. Binding to “Set Engine 1 Fuel Valve” didn’t solve my problem, but did have an effect. If I start the engine and cycle that switch, the engine stops. It’s as though a fuel valve has been created. I must admit I didn’t check whether the fuel selector in the cockpit was moving to the “Off” position.

Anyway, it wasn’t doing what I wanted, so I returned all my bindings to their old condition. However, I have found a workaround. I have bound “Autostart Engine” to the Rx switch on my Logitech Yoke. This is the switch that is triggered if you move the centre (blue) lever on the yoke below its zero indent. That doesn’t cause any problem to me because the Warrior has a constant pitch propeller, so I’m not using that lever.

Now I can go through the prestart procedures up to setting the magnetos to “Both”, then instead of setting them to “Start” I set Rx. Lo! and Behold!, the engine starts.

Not strictly prototypical, but “Good enough for Government work” as the saying goes. And for me. :wink:

Hi,

have you tried to use “Fuel Selector” instead of “Set Fuel Valve”. Go into options → control options in FS and search by name for “Fuel Selector”.
There are Fuel Selector 1-4 and you can set any of them to various options (off, left aux, left main, left, right, right main, right aux, off).
I don’t know the Warrior. If it has a single fuel switch then you can use a rocker switch on the yoke perhaps to set fuel selector 1 to the desired tank and a switch to set it to off.
If it has two fuel switches between the seats (as the Comanche has) they will be fuel selector 1 and fuel selector 2. Then use one switch per selector and set them to left/right main respectively on press and to off on release.
This works very well in the Comanche which is also a PIPER after all :slight_smile:

As for engine starter - find out which FS-command the starter position of the magneto switch is assigned to by setting the magneto switch to both and then go to options->control options->search by input. Put the switch to start shortly and release. It should not be a “toggle” command but something like “magnetos both” or similar. Then the starter should stay engaged as long as you hold the switch.

HTH
Frank

Hi,

Thanks for the suggestions.

On the Warrior, the Fuel Selector is a rotary lever on the left hand wall of the pilot’s footwell. I believe that’s the case in all Cherokee variants. It has “OFF”, “Left” and “Right” positions.

I already had Left and Right bound to a rocker switch on my Throttle Quadrant. I haven’t bothered to bind Off to anything as I don’t want to switch off the fuel accidentally… :wink:

I don’t know how to change the functions that are bound to the switches on the Logitech Switch Panel. It doesn’t appear in the MSFS Control Options - only the Yoke and Quadrant. Same for the AP/Multi-Panel. I think I would need to use Spad.neXt, But I’m not sure I want to splash the cash or get involved with another piece of software just for this one thing.

However, while following up your suggestions, I stumbled upon a “Magnetos Start” control, So I have bound this to the switch that I’d been using for Autostart. If I crank for ~3.5 seconds, the engine starts. The panel only cranks for 2.8s… :frowning:

So that’s a little more prototypical, even if I’m not using the right switch yet…

Thanks again.

The basic issue is the Logitech switch only sends a single pulse to the starter which cranks for the time and torque set in the aircraft ini file and then stops.

One solution is just make that time longer or increase the torque in the ini file.

Any aircraft that models realistic starting with substantial cranking will struggle with pulse start switches like Honeycomb or Logitech.

Thanks.

I knew that the problem was something to do with starter time and torque, but not that it was caused by the panel only sending a pulse.

You refer to the aircraft’s ini file. There is only one ini file in the JF Warrior’s folder in One Store>Official, JF_PA28_Warrior.ini. It is very short and contains no reference to engine parameters.

JF have produced an engines.cfg file for a Honeycomb Yoke. I have been advised by both JF and others to replace the existing engines.cfg file with this, and, if necessary, tinker with the time and torque settings. Trouble is, there is no engines.cfg file in the Warrior package’s folder. I’ve tried copying this Honeycomb file to where the other cfg files are, and duly tinkered. No effect.

Do you have any idea what I’m missing? Am I just looking at the wrong files in the wrong place, perhaps? I’d like to sort this out, as it seems as though it might be sortable. I’m quite happy to poke around, but so far, I’ve got nowhere. :frowning:

How odd! So you are forced to use what Logitech thinks is best for you?
They should at least provide a piece of software that lets you configure the panels to suit your needs. I may be wrong but I think I have read about Logitech-Software somewhere.

Frank

There seems to be Logitech software for the instrument displays, but not for the switch panels. I’m not sure about the radio ones.

At one level I’m not bothered. I’m not awfully minded to change the function of specifically labelled switches - too confusing. But others may feel differently, as there unused switches when used with the Warrior, and, I imagine, there will be with other aircraft.

And it would be really useful now!

Oh, my HC AlphaXPC is working fine there. The starter cranks as long as I hold the switch. I wouldn’t be able to start the Comanche at all otherwise because on cold days it ca take quite some time until the engine catches.

Frank

Logitech don’t but there are several third party products that do just that.

I know about Spad and Axis & OHS.

Are there others?

I am reluctant to get involved in anything complicated because at the moment I just want to change the function of one switch for one aircraft. And I have a workaround.

But it’d still be good for things to work “properly”. :slight_smile:

I’m not sure you can use the Logitech MSFS drivers at the same time as any of those external tools, but I may be wrong on that front.

Their configurability comes at a cost though, as under the hood theee are literally hundreds of simvars, and events that you can bind fix a button.

There really is no way of to make all that works without it being complex. But that doesn’t make it complicated. :wink:

That’s what I was afraid of. I have their Yoke & Throttle Quadrant, the Switch Panel and Multipanel. Getting all of those setup for the sake of one function is a level of perfectionism that even I quail at! And that’s saying something… :wink:

I’m still baffled as why the engines.cfg file doesn’t seem to do anything, though.

You wouldn’t need to set up the yoke, or TQ, but you would for the panels. But fortunately SPAD has a database of user created config all built in. I have one myself, but I never published it, but could do tomorrow if you wished to give SPAD’s free trial a go.

I can walk you through the setup if you like. Was it the starter you ere having issues with specifically? Going back through this thread I can see I was using a starter held event to start the engine. It’s been ages since I’ve flown it so it would be fun to do that, and double check my config still works with the latest release.