These are amazing! Thanks so much for all the hard work!
Yesss! Cockpit lights - no more fumbling around with the flashlight. 
Thats one cool rustbucket! 
Thank you for your cool mod. With regard to the rust bucket - from personal experience with our high wing UL - if you encounter mud, first parts where you find it is uderside of the wings/struts/flaps above the wheels, further on the stabilizer/elevator (caused by wheels also), bottom of fuselage and also on parts, where you enter cabin . Hardly ever on the top of rudder 
Thanks for that! Will keep that in mind when spraying the mud, right now only got rust. Mud tomorrow 
Aged GG SCC looking good.
TG
Rust Bucket looks great, though personally, Iâd like it dialed back a bit. A little mud would look great on some of the others. Thanks again for all your work.
@GotGravel Again thx for this wonderfull aircraft. My friends and I were able to fly the 1.0.5 today from Tucson to Gila Bend. The STOL capabilities are awesome and with a little practice you can turn on a dime. Which is a really fun thing to learn and use. 
One thing we did notice was that the Carbon Cub now sinks a bit into the ground in Multiplayer. That was not the case with the 1.0.4 (checkout lower screenshot). Any idea what could be the cause of this? Have the contact points been changed?
Did a 2 hour bush group flight around Kodiak Alaska this evening with the small but really friendly Alaska Bush Flying Group. Flew live weather with high winds etc. The wind was very, very strong but the Carbon coped brilliantly although got blown backwards a little on one strip when landed as I didnât apply masses of throttle once landed and then blown sideways into the trees once I stopped and put parking brakes on. Not the airplaneâs fault. Real pilots wouldnât fly in those conditions with such a light airframe. Interestingly, because of no assists etc I guess, the airplane iced up a lot and I lost radio contact with atc as, and I quote, âelectrical system switched offâ. Interesting. Wouldnât change it for the world. Great fun. Great airplane. Good job
Yes, we had that too. Battery seems to switch off or run flat after some time (would say about 30 mins in the air).
Is that a feature of the airplane? I couldnât find any switch to remedy it, in the air or back on the ground. I lost the electrics after about an hour and never got it back.
I hit the battery master (I have that on a button) again and it switched back on. In the cockpit that could be done be turning the key. I think there is something wrong with the alternator on the original plane.
Looks like you guys had a great time flying in groups!
Noted on the slightly sunken wheels in multiplayer. One of those odd thingsâŠcontact points are good (single player fine). Will investigate.
Electrical systemsâŠyet another sim issue is randomly switching off avionics in various planes. Will see if I can find a work around for the Savage.
Ah thanks for letting me know @anon69665351, before I start spending a lot of time on something thatâs probably out of my hands. It does indeed sound like a bug in the sim, as the contact points are properly defined (as evident by watching your own plane). If the multiplayer has a different height then it seems indeed like a sim issue. Even so Iâll do a bit of research in case there is a work around for this.
On the topic of the Savage losing Avionics after 30 to 60 minutesâŠdid some research, itâs an issue with the Savage Cubâs electrical systems. So far itâs unresolved:
https://forums.flightsimulator.com/t/savage-cub-power-loss/144662/13
https://forums.flightsimulator.com/t/savage-cub-electricity-turns-off-mid-flight/303737
Iâm now diving into how this is setup in the systems.cfg, but honestly I have no idea what Iâm looking at. Except for that things donât look quite right (Avionics not using Bus 2 whereas they shouldâŠso I fixed that). Quite sure itâs something I can solve but will take time as every test is 30-60minâŠboohoo! Asobo AsoboâŠoh why did you not solve this when itâs so easy for you? ![]()
Now idling my engine with all lights on. Donât tell Greenpeace. By right there should be sufficient charge being generated. Weâll seeâŠthink I know what to doâŠwhile waiting am reading up on electrical systems.
I potentially may have solved the âmultiplayer plane sunkenâ issue. Not tested yet (working on eletrical systems now) but if anyone wants to try in multiplayer, try thisâŠchange static_cg_height to 3.98 and restart sim (if running).
Inside flight_model.cfg:
[CONTACT_POINTS]
static_pitch = 11.9 ; degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height = 3.98 ; feet, altitude of CG when at rest on the ground
Just to keep you all in the loop (NOTAM?), hereâs the updated scope for v1.0.6:
- Autopilot. Researched, need to use the AI in the toolbar as there is no autopilot installed in the Savage (done). But hey, it works, and is a great help on those straight long legs. Or just a toilet break.
- Liveries. Rust Bucket will be added to the collection (in progress).
- Night VFR. Subtle cockpit lights as well as navigation lights will be added (done). And brighter landing lights.
- Electrical Systems fix. A general Savage Cub problem actually, but will try to solve the loss of electrical power issue that some have reported after 30-60min of flight.
- Multiplayer Sunken Planes. Probably fixedâŠwill need to confirm.
- Propeller. Replacing wood with carbon for all planes except D-Day liveries. With it comes a 3% increase in power (see the Rust Bucket teaser shot for what it will look like).
- Something else. There is always something else.
Electrical systems update. Iâm sure you donât mind a bit of Asobo humor?
Turned out, most electrical subsystems consumed equal or more power than their 747 counterparts. And then we wonder why the battery drains!
Yeah, even unmodded it was possible to drain the battery if you left starter, and lights on at the same time.
It happened to me once, and the avionics just went dead on me.
Love the hear that we getting more Carbon Propellers to the plane. The wood one was one of the few things i didnt like that much of your compromiseless Stol-Plane, and felt a bit strange considering all the weight savings you made on the rest. 