Updating lods nearby

Please help, when approaching the ground, everything starts to be updated with squares (roads, buildings, plots of land), some objects disappear altogether, others appear in their place, instead of some nothing appears.
I tried any graphics settings, the result is the same, is it possible to turn off this improvement when approaching?



Unfortunately there’s very little that you can do. Scenery ‘popping’ has been an incredibly long running issue.

32gb of fast ram with an 8gb ramdisk rolling cache, set precaching to ultra … it works for me

There’s also the manual cache … it’s broken right now and a cause of memory overuns so anyone who suffers should rename theirs until it’s fixed.

Topic moved into Community Support > Tech Support

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