Upgrading i5-10600k to i5-13600k

What would I gain in terms of FPS if I would upgrade my processor/motherboard to an i5-13600k from my current i5-13600k?

Running with 32Gb and an RTX3070. Resolution is 2K.

Currently FPS with Fenix A320 at EGLL are around 37 (no other traffic, no multiplayer).

UserBenchmark: Intel Core i5-10600K vs i5-13600K

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I know that one,but more interested what that is going to do in MSFS.

Being unlocked, that will depend on your overclocking abilities and the means of cooling said CPU.

I would expect an increase if both CPUs were stock and I made the switch.

Have you gone into Dev mode and see what your stats are to see your limiting factors? Very useful if trying to squeeze the most out of your system.

But again I’d expect improvement for sure.

Yes, currently primarily main thread limited, hence the focus on cpu upgrade.

I recently did an upgrade from a RTX3060ti to a RTX4060ti and I took some before and after stats for comparison. About 2 weeks later I also upgraded the CPU from an i5 9400f to an I5 13600kf, memory from 32GB DD4 3200 memory to DDR5 6000 and HDD from SSD to M2 gen 3 SSD.

The video card upgrade had a much bigger impact than the CPU and memory upgrade. There is only a small improvement going from an RTX3060ti to an RTX 4060ti using DX11. Using DX12 allows you to turn on frame generation and doubles your frame rate with no apparent disadvantages, so a 4 series card has some worthwhile benefits if you use DX12.

I recorded some fps stats when I did the video card upgrade for a city airport and a regional airport. All results were using the same MSFS graphic settings of mostly ULTRA and a few like clouds set to HIGH. The samples were taken using real weather and the 3060 vs 4060 tests were done within half an hour of each other.

Morabbin Airport (DA62)
44fps - RTX 3060ti DX12
89fps - RTX 4060ti DX12 with Frame Generation

Bundaberg Airport (DA62)
44fps - RTX 3060ti DX12
54fps - RTX4060ti DX12
95fps - RTX 4060ti DX12 with Frame Generation

All figures above were before the CPU upgrade. Since I have done the CPU upgrade I have upped a few of the MSFS settings so any figures I tested with the CPU upgrade would not be a direct comparison. However I am getting similar results now so my guess is that the CPU/memory upgrade does little for FPS.

I didn’t notice any noticeable frame rate improvements going from the i5 9400f to and i5 13600kf, although the higher clock rate for the single core on the 13600 probably helped out here and there in MSFS. What the 13600 did do was improve MSFS loading times. So if you are chasing improved frame rates then my experience is that a better video card gives more bang for your buck than a better CPU. In MSFS at least.

Thanks for your reply! Just curious, were you mainly mainthread limited before the video card upgrade? Or was the GPU your bottleneck?

Can’t answer that for sure as I never checked the mainthread values. But I recall that my GPUs always run at 100% in MSFS. This didn’t change with the GPU upgrade or the later CPU upgrade.

That is interesting. My GPU (3070) never runs at 100%. The mainthread (and thus CPU) is limiting the FPS. That is mainly with CPU heavy airliners like Fenix, PMDG, A310, etc

Screenshot 2023-08-25 200642
My GPU runs at 99%+ most of the time. This is with the A300 which sees a sizable hit to FPS (approx -20 fps compared to the 787). I assume the A300 is not well optimised for MSFS. Never fly the A300 so not a problem for me.

Occassionly the GPU drops to below 70% and stays there for no apparent reason and performance is terrible. No idea what causes this, as it can happen with any aircraft in any location at any point in a flight. Always seemed to happen where I had been switching views inside and out a lot. Also occurred on the 3060ti so assume it is one of MSFS’s performance bugs. No amount of graphics changes can make any difference, but restarting MSFS always cures it. Last time it happened I did look at task manager to see if one of the CPU cores was maxxed out, but that wasn’t the issue.

You are on DX12 correct? The hickups probably occur when your GPU RAM is getting overfilled. With my 3070 that also happens occasionaly, and that is why I am still on DX11.

Could be the video memory since both cards were 8GB, but I thought Windows expands video memory into my 32 GB DDR5 memory when it needs to I have read. Don’t know for sure, but as it was also happening to me using DX11 it is unlikely that DX12 is the cause. DX11 also suffered from micro pauses which is why I moved to DX12 on the 3060ti. With the 4060ti I need to run DX12 anyway to take advantage of Nvidia’s frame generation. MSFS has always requires a compromise somewhere.

I just upgraded from i7 10700 with RTX 4080
To a brand New i5 13600k oc to 6ghz because the 10700 was bottlneck my GPU. But no real changement ! Fs2020 optimisation is a joke. !

Unable to Target 90 FPS on 4320*2160. I use a HP Reverb G2 at 90hz and is important to Target 90 FPS for prerfect vsync.

Very Hungry.

Hope fs2024 Will best optimisation prupose

I use 13700K/4080/G2 and get between 35 to 60 FPS, depending on scene complexity. It’s smooth and very enjoyable. I have no vsync-related issue, such as screen tearing. Reaching 90FPS in VR while maintaining good visual fidelity is impossible at this time, even if you have a 4090 and the best Intel or AMD 3D CPU. You could try using MR at 45FPS.

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Totally agree. Even a 13900k and an RTX 4090 are no more capable of running fs2020 in HP reverb G2 at perfect 90 FPS on ultra settings.

For me, if i configure all the settings for 60Hz. In other words HPG2 at 60hz and I put the limit at 60fps. It’s perfect. Magic no need for 90FPS. But the HP reverbG2 in 60Hz is just horrific for the shaking of clear lights. Probably because it only gets 30fps per eye.

The only solution is to install the G2 at 90hz and make sure that the computer arrived also generated 90 fps. But big compromise graphcs drops demand

At the moment I can almost do it using dlls3 + no vsync + limit 90 from the Nvidia panel.

As long “FPS” Will not equal to “Hz” we will have lags and Brain headache!! :frowning:

No, this is not the right direction! I had a similar dilemma with a 10600 processor and a 2070 video card. After much research and consultation, I decided to go for the best return on investment and not replace the video card first. I have no regrets! I have a 30FPS limitation in 1440p (Vsync on 50%). The goal is to have no hangs and to keep the 30 FPS even when I’m spinning around in a busy airport in external view or when I’m landing. I also use FSLTL traffic. I opted for the AMD 5800X3D processor, I had to replace the motherboard for that, but everything else remained the same. I sold my motherboard and 10600, bought an MSI B450 A Pro board to go with it. The total cost of the replacement was 280 Euro and I finally achieved my goal. Read on if you have doubts!

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I like this approach. My aim would not be a very high FPS, but at least > 30 FPS at busy handcrafted airports with FSLTL traffic.

That is why I focussed on the CPU to improve before upgrading my 3070 GPU.

I am using a 2K resolution, no VR (and no intentions to change to VR anytime soon).