I am seriously considering the V1 in the next week or two but my one main concern is how loose/low friction the throttle levers seem based on some videos I watched. I desperately wish there was an adjustable tension for that. Anyone else’s experiences and thoughts from those who use one would be good to hear.
They are fairly loose, i’ve only had one mishap so far where i was trying to adjust the trim and whacked the left throttle to max with my hand.
I think they would be really great if there was a tension screw for each lever. I’ve seen some fixes on YT but not applied any yet.
I got one about 2 months ago. I even got Velcro strips to insert into the throttles so there was more resistance. I needn’t have. They function fine with the resistance they’ve got. I’ve loved having them as part of my set up.
Btw I use the below link on the desk, drill holes that line up and screw both the joystick and the quadrant to them.
I’ve also got the thrust for the joystick which when I want to fly fighter jets you can relocate without unscrewing (with 3 mounts).
Works perfectly.
https://www.amazon.co.uk/dp/B08BL386G5/ref=cm_sw_r_apan_i_5Y66TKCWRCZ7C98Y3WYB?_encoding=UTF8&psc=1
Just to follow up on my problem for anyone else that has disconnect issues, I was never able to resolve this, despite a significant effort to do so. I will at least say that TB support was reasonably responsive, but ultimately could not resolve this. Potentially, the issues may have to do with the AMD x570 chipset on my MSI MEG X570 ACE Motherboard, since the 500 series chipset had a known issue of disconnecting high bandwidth USB devices. Supposedly that was fixed last year in a BIOS update, but updating to the latest BIOS didn’t change the behavior with the VelocityOne. I don’t think that was the problem, since device manager status under Sound, video and game controllers device status was “This device cannot start (code 10) The I/O request was cancelled.” I’ve returned this to Amazon and purchased the HC Alpha/Bravo. Hoping that is more reliable once it gets delivered.
Hi there @SighthoundsRock, sorry to hear the troubleshooting didn’t work for your system, although I believe you tried it on another PC and the VelocityOne Flight worked as normal on that one.
For other users, the error you spoke about doesn’t stop the device working, and is just associated with the headset port on the left hand side of the device (you can see this by looking at where it says ‘Manufacturer: Generic USB Audio’ on the Properties window you referred to). The rest of the device should be working properly, but we occasionally get some user’s systems which don’t activate the headset port first time. It’s easy to fix by going to Device Manager, right-clicking VelocityOne Flight, selecting Uninstall, and then going to the menu at the top of Device Manager where it says Actions, and hitting ‘Scan for new hardware’. That will reset your headset port and the device should be functioning normally.
Unfortunately though it sounds like some of the more aggressive power saving functions on some PCs / motherboards (possibly yours too) won’t allow USB devices like the VelocityOne Flight to stay on. Thanks for your patience working through the solutions we offered, and glad you’re still determined to work out a solution that best fits your simming needs - hope to see you back again if you decide to change your PC in future or migrate to Xbox!
Will this kind of power-saving issue affect use with a powered USB hub? I have an Intel-based 590Z motherboard, but it is an MSI, like the poster above. I dug into Windows Device Manager months ago and disabled all the nonsense about turning off ports to save power anyway, just to be on the safe side should I need to plug in stuff to any of the other ports on the board. I’m thinking of buying a V1 (in the next few days, actually) so this is a possible concern.
Great to hear you’re thinking of getting a VelocityOne Flight! All of the users I know of with powered USB hubs have been successfully using them. The USB power saving mentioned in the post above tends to be either associated with older systems with known bugs or very rare outlier cases with tablet style laptops, less than 0.1% of users. There have been so few that we’re still investigating each one individually just to make sure. Hope to see you on one of our group flights soon!
I am very surprised to hear, that I belong to a group of 0.1%. I have a powerful system and the V1 is the only piece of hardware that doesn’t work for me. All others are fine
Hi @LamaFeuer38, I understand you’ve already returned yours after troubleshooting, and the VelocityOne Flight worked on another PC when you connected it. Hope you can still continue to enjoy your flight sim setup and find a solution that your PC works with!
Hi all, does the stickyness of the pitch axis get better with time? Just got my V1F and I’m generally very impressed with the product, however the stickyness makes it very difficult to fly the aircraft with one hand on the yoke; like you would during landing/final when udjusting the throttle.
maybe check out post 123 of this thread, above.
Got mine today and first impressions are quite good. There’s a lot of functionality here at a really good price point. I even managed to download the SIP Connect program and get it working - delightful to see status lights for stuff like flaps, gear, etc. I do think the throttle levels should have an adjustable friction control or failing that, a bit more default level of resistance to inadvertent motion - it’s really easy to nudge the first lever when moving the trim wheel. I expect I’ll get used to it with time, though it would be nice to not have to.
The yoke feels a little sticky as many have noted. I expect the PTFE (Teflon or similar) bearings will smooth out a bit over time, but the basic issue seems to be the weight of the yoke cantilevered off the end of the shaft. If you provide the tiniest bit of up-force (lifting) while sliding forward or back for pitch control, the sticky feeling goes away. That’s a matter of production tolerances and building to a price point. However, at the end of a 15 minute test flight, I wasn’t even noticing it anymore, so I doubt it’s going to be any kind of a big deal over time.
Now I just gotta stop procrastinating and buy myself a real desk or at least a large table for this kind of stuff. ![]()
Hello
How program button on velocityone on PC
I have a configure a new profile for my velocityone flight and configure b4 for increase my flaps
And impossible to see this profile in my yoke menu and B4 continue to stop engine
How add new profile ti velocityone and configure B4 to B12 button
My HotasX56 is very mutch east to configure,
Thank you for your help
PapaPilote
Ignore the yoke menu (displayed on yoke) leave it at default.
Do all programming in the controls menu, press the “search by input” option and then press the button needed - it will show what control is tied to that button, you may have two controls on one button by accident.
Thank’s Dave
But B4 = Button 2
In doc online we can read these
In the Default profile, these buttons are assigned to the following functions
And that
In the PROFILE screen, choose the profile that you want to be active in Microsoft Flight Simulator. Your active profile will appear on the top left of the Home screen.
I search by imput with the B4 and no assigne to Stop Engine
I think the B3 et B4 do not programmable.
if anyone knows how to remove the B4 at the Stop engine
PapaPilote
Make sure you are set up in PC for PC or xbox for xbox. The button assignments/numbers are different for each.
I got mine Yesterday, It is an amazing yoke, Spent 4 hours setting up profiles for all my main planes. It is nice to have 4 throttles for BAE 146.
Yes the pitch does stick, but I have heard that is beds in, to be honest it is one hell of a yoke for the price and is really nice. The SIP app, adds a lot to this.
Hi @PapaPilote,
Please refer to the Quick Flight Guide poster that came with your VelocityOne Flight. A table is printed on it, showing you what each button function is.
Unfortunately, Xbox has a different button numbering system to PC. So in order for us to be compatible with both, we came up with our own. Users can assign their own custom buttons by creating their own profile. My recommendation would be to ignore what the MSFS ‘button’ says on your screen, and use the Quick Flight Guide poster as reference, and put the supplied labels on your Throttle Quadrant buttons to help you remember. You can also stick a small piece of tape over the buttons before putting on the labels if you think you may want to change them in future.
To give you an example, if you’re using the Single Engine Prop profile:
Parking Brake is B4. On PC, MSFS will say on the screen ‘press button 2 to release parking brake’ and on Xbox it will say ‘press button 32 to release parking brake’. Ignore these prompts, look at the Quick Flight Guide and press B4 to release the parking brake when using the Single Engine Prop profile.
Also make sure both the yoke, and the throttle quadrant are set to the Single Engine Prop profile in Control Options if you’re using PC. On Xbox it will appear as one device, but on PC it will appear as two devices. This Getting Started video may help clear up any further questions. Hope that all makes sense?
I use 6 mm felt backed adhesive strips, simple and very effective.
That problem has recently started happening to me. In all planes. Im cruising at 20000 feet with the autopilot on. The yoke violently banks to the right, (on its own) which disables the autopilot. I dont get it, it wasn’t doing this before. This has happened twice in the past 20 minutes, while i was recording, Xbox Series X - MSFS - KCVG to KCLT - YouTube Erratic yoke bank right. I added chapters to the first two banks.


