Vibrations on screen

First I will describe my pc:
Ryzen 7 5800x 16GB RAM
1Tb SSD
RTX 3070TI

I bought a Millenium md34pro Led QHD curved monitor, 144hz. I have VSYNC activated and I have also limited my frames in the Nvidea control panel. Well, I don’t know why those vibrations appear when I’m going to take off.
I’m sending you a video so you can see it.
Thanks in advance.

Link to video: 20240118_230412.mp4 - Google Drive

Hello
Can you send photos of your graphics configuration…?
You could also tell how much you limited your frames in the control panel.
Its 144Hz monitor would also be compatible with V-Sync along with MSFS 2020

I’ll send you the screenshot when I get home. Thanks!!

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What frames are you maintaining in the sim and what do you have your frames limited to? Is VYSNC on in the Nvidia Control Panel? And are you using head tracking?

From what I see in your video vsync is not working and that could be due to your settings.

I had installed the mod dlssg-to-fsr3, and the truth is that it is going very well, the only problem it causes is this. I have uninstalled it, but I notice that my frames do not work the same.
My refresh rate is 165hz, and I have the frames limited in the Nvidia control panel to 80. I don’t know if it’s correct…

And I have Vsync activate only on control panel of Nvidia, not in the sim

What kind of frame rate are you maintaining in the sim? I also thought you said you had a 144Hz monitor?

Yes, the monitor is 144hz. On the sim I can see between 30 to 34 fps

On the floor (depend of the scenery) about 24. I think is too poor

If you cannot maintain 30FPS in the sim Vsync is going to do nothing for you. You also need to get your refresh rate in a multiple of your targeted frame rate so 120Hz or 60Hz.

Set your frame rate limit to 30FPS in the NVCP. Adjust your graphics settings inside MSFS to ensure you maintain 30FPS if you go below that framerate you are going to have a slide show.

So, have I to limit my fps to 30?

You need to set your frame rate limit to an FPS you can maintain and that frame limit shall be an exact multiple of your refresh rate otherwise you will have tearing.

Running DX11 or DX12? Looks like the problem introduced with SU14 with DX12.

I´m running with DX12

Kind of a known problem with SU14 and DX12. We (I) are waiting for a fix.

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Can you point to a source? I was sure that this is result of enabling frame generation using the dlssg-to-fsr3 mod.

Yes, I was using the dlssg-to-fsr3. I´ve desinstalled it, and now I haven´t the flickering