Visual degradation on Xbox

Welcome to the world of the newly implemented memory management system! It’s happening to many of the addon airports even some of the handcrafted ones too. Inbuilds airports are also particularly bad, nothing renders until you’re up close.

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I wouldn’t bother with XBOX personally myself. Night and day comparing to release on console. And I won’t get my hopes up for MSFS2024 on console, there’s a reason its coming to gamepass.

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It is on gamepass also for pc… I really hope they did a great job on the memory for msfs2024 because not only we from Xbox have these problems, my same problems can be had by someone from pc with a mediocre setup, so this you say doesn’t make sense

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So you’re suggesting console users shouldn’t bother and fs24 should be pc only?

With all due respect to the console makers, the stinginess on sufficient RAM provision also plagues Age of Empires (once units exceed 500), and a leading reason why Cities Skylines 2 has been indefinitely delayed.

Im sure many sim pilots wouldn’t mind paying the extra cost that the sufficient RAM would provide.

After all sufficient provision to meet the task at hand is why the Boeing 777-300ER was not fitted with two GE90-76B engines.

Cities Skylines 2 was an un optimised mess on PC as well to be fair, its no wonder that was put on the delay pile for console, they needed to fix it on PC first.

Hi , I’ve always had my SIM until MSFS 2020 came out because at the time I couldn’t afford a new spec PC. I had Xplane 10 until it changed to 11. It would have struggled with it so I waited, for me a lone time. MSFS 2020 came along and for me it was a rebirth of flight simulation. Xbox S was my way to get MSFS back . ITS beautiful but with all updates I also don’t think is big enough to fly these modern planes coming to us. I fly the ATR having no problems at all with black screens and crashing and I’m enjoying 2020, but I’ve uninstalled most liveries and world updates where I not interested to fly. I’ll keep 2020 on my Xbox S but I’m preparing the PC for 2024 I’m hoping the situation I’m in will be better for me anyway.

Hi I can’t even fly the A320 V2 without getting black avionics, with my Xbox S. Although my understanding is that 2024 will be different where MSFS scenery updates will be on there own storage system and only send area to you what you have flight planned for, so this change in resource management might work for us on Xbox and PC? Our own Aircraft / Scenery will be stored on the Xbox. Releasing more resources in the box, that’s my understanding. Hopefully no black Avionics and CTD’s. :folded_hands::folded_hands:

I hope this is true. Then I will take my comment back.

As someone who directly compared both, side-by-side, they are very comparable. I used Series X until the end of Feb, when I migrated to a very high-end PC — so it’s not like I was pitting my Xbox against a mediocre machine.

The Xbox’s only downfall is the 16gb shared memory.

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It doesn’t matter where the data comes from, it still has to be loaded and processed locally. So I don’t think the experience on consoles will be better than it is today. The hardware specs remain the same and they have not enough memory for this. The method that most data is streamed from the cloud only helps the install size on the SSD and load times, but doesn’t help performance or memory management. Given that FS24 will attempt to render even more detail, I wouldn’t be surprised if it ended up running even worse.

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Maybe they will find ways to to package the data in the cloud so it can be rendered more efficiently in real time on the Client hardware.

It’s funny how one day an airport appears fine but the next I’m missing a terminal (EDDM being a real issue after the recent update) - I assume the entire airport must be held locally and it’s just resource capacity on my XBX that stops certain bits from being displayed (it’s not consistent though which feels odd).

It it’s not all held locally then it surely it doesn’t stream hundreds of objects to create the airport as opposed to one big package that has everything in it.

Having some good performance back this week, followed by bad again, ive noticed there are lots of other observations apart from ground textures too. When it performed well the other day, id noticed:
Stars - lots more stars at night with milky way type effect.
Night lighting around the airport itself much more densely detailed
Skys were alive with traffic again
Planes landing / taking off, and having to queue to take off at busy airports.
Weather!!! Sorry edited to include, the weather, cloud details, wind etc seemed to look a lot more realistic, more of it, and a lot more variety in it.

When the performance degraded the next day, i noticed a significant lack in the above

I saw the Milky Way the other night, looked great, my attempt to screenshot it failed miserably though, it was just impossible to see it the way it looked in the sim.

My last flight “attempt” probably 2 months ago started exactly like this. I did, however, rage quitted the d*** thing. Haven’t touched the sim ever since and never looked back. No regrets.

I will seriously try 2024 when it comes out though. I’m already preparing myself for anorher dissapointment. Hope i’m wrong.

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I’d have skipped buying my Xbox and invest in a proper PC setup if I knew from the beginning that performance on console would be this low. It feels like a waste of money now bc I bought the Xbox specifically for flight sim. It’s not like I expected mad performance… but I’m flying default planes, using default settings, with no mods, no extra options turned on (e.g. traffic, airport life off) and constantly experience crashes. This after replacing thermal paste on a two month old brand new console… just ridiculous.

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Even with the more basic planes like Cessna 172 or DA40 it would crash… I really don’t get it.

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I’ve uninstalled the last 2 world updates (UK & Germany/Austria/Switzerland) as the Xbox just isn’t cut out for them. Too many instances of no runway lights (on series X), stutters and dodgy textures; all of this in ‘default’ aircraft (A20N v2 and 747-8i)

I also moved from console to a high-end PC and I immediately noticed the differences in the experience particularly the loading in of photogrammetry and the lighting. The vanilla experience is otherwise quite similar, to be fair.

Yeah the last 2 world updates don’t work well at all on Xbox Series X. Very blurry textures and a tendency for runway lights to not work which indicates that the RAM is at capacity flying over these areas. I have uninstalled both of them. Really hope FS2024 coding rewrite fixes all of this

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