Volumetric lights gone after su5!

This is going insane… what have you done with this su5…

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What!?? Did they really take this out?

(I haven’t flown in enough conditions to see that or not yet)

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jo confirmed! its gone!

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There’s a voting thread here:

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Yep. It has gone. Not good.

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There is another thread similar to this topic that you may want to consider looking at.

they consider us all some kind of id**t folks who cannot recognize the difference between before and afte.r

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I didn’t notice there ever was a thing called “volumetric lighting” in MSFS before. I think that volumetric effect in the AVSIM post only occurs if you have a foggy or high aerosol density setting. If the air has impurity particles floating around, then those lights will appear that way.

On a clear and clean air, lights don’t make that effect. Perhaps try with a custom weather preset with higher aerosol densitity and some haze. See if it can reproduce the same effect.

On Another side, I opened the opt file earlier and I did find something new “RayTracing” that was set to 0. I set this to 1, but I’m not sure what to look for.

Download Nvidia driver v466.77, and the Lights Work again.

At the moment the only way…

https://www.nvidia.com/download/driverResults.aspx/176265/en-us

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This also fixes the visual glitches some see with lights in general

Hm, really? This is supposed to have been fixed with Hotfix #2.

Nope :wink:
https://forums.flightsimulator.com/t/weird-lighting-bug/440787

https://forums.flightsimulator.com/t/all-aircraft-external-lighting-flickering/432003/30