[VR] Black flickering borders in Reverb G2 (when turning head)

I’ve noticed this as well. It looks to me like if you turn your head (to the right, for example), the new image data on the right side is rendered after the existing scenery is re-rendered.

If the edges were rendered and filled in before the rest, if might eliminate those black areas.

Or not! What do I know? :wink: