It is not a bug, this is how VR works and this is called re-projection and this helps addressing the motion to photon latency question. Search online for these terms and you’ll get further explanations.
[edited: render-to-photon -> motion-to-photon]
It is not a bug, this is how VR works and this is called re-projection and this helps addressing the motion to photon latency question. Search online for these terms and you’ll get further explanations.
[edited: render-to-photon -> motion-to-photon]