Gotta agree with the OP. Controllers in VR are a must.
Simply replicating the features x-plane has would be great - and for those complaining about x-plane, I gotta basically disagree. You can map the 3d mouse on/off to a button on your gesture controller or yoke\etc. That works great for the rare instances\planes the 3d cursor is useful.
The overall eco-system of x-plane, with LUA and native plugins and the 3D panel system in VRm with the various VR add-ons such as move VR are simply incredible.
Controller support is totally required. The ‘I am happy with a mouse!’ people should be ridiculed and ignored in the strongest possible sense. The lack of controller support is shocking\disapointing. I bought the expensive delux premium edition when VR was announced a few months ago. Sad to see it is at least for now, very quarter-baked.
I also want the teleport feature like in x-plane! doing outside of airplane checklists is great fun!
Also please add proper bindings for all the instrumentation, especially G1000 knobs,etc. With that we could at least map controllers for the knobs so we can fly in VR without going >insane< trying to use the ‘3d mouse’ to fly IFR. It is currently impossible.