Intel i5-9600k, 32G RAM, NVMe drives, RTX2080. Quest 2. Saitek X-56 stick and throttle.
Feeling is great. Graphics are smooth. Takes a bit to get used to using a mouse on a 3d surface, but once you get the concept, it’s very cool.
No additional motion sickness for me, although I very rarely have issues.
Not sure why, but when you have the Oculus app and MFS running at the same time (before turning on VR) performance gets pummeled. Not sure where the bottleneck is, but wow. Corrects itself once you turn on VR in-game. I note that one of the issues claimed by the devs is that this is a problem with Windows Mixed Reality, so it’s interesting to see it in Oculus as well.
The only other thing that’s a little annoying is that Oculus Q2 resolution isn’t high enough to read the text in windows well. (like the route guide, many instruments, etc.). Wish I had that HP set… 
So, all very good, except…
The PC-link to Oculus keeps crashing. The plane keeps flying, and then flying with no VFR or IFR means the plane keeps crashing… 
I’ll note that this is the only thing that I use PC-link for on the oculus, so it may not be FS. I’ll give some other apps a try and see if it repros there as well.
Takeaway, other than the crash, looks great.