Hands for virtual reality with full interactivity and collisions.
This is actually not a topic for the sim, this needs to be handled by the VR runtime. Actually there is already the possibility to do this with the openxr toolkit.
Hands for virtual reality with full interactivity and collisions.
This is actually not a topic for the sim, this needs to be handled by the VR runtime. Actually there is already the possibility to do this with the openxr toolkit.