VR implementation poor

As much as I love and appreciate having the VR support in the game, performance is certainly a major issue that is holding it back somewhat. People aim for as low as 30 FPS because that’s what’s realistic while the standard that is usually considered minimum for a good experience in VR is 90.

But then I do understand adding VR to a game that wasn’t developed with it in mind originally and is as graphically impressive as this one isn’t easy. I just hope Asobo will keep gradually improving the support, particularly on the performance side which can probably benefit people who play on a flat screen too.

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