VR implementation poor

Not really cynical, just the originally intended use of the tech and what is being enforced for VR games in some marketplaces like Sony’s Playstation VR and Oculus Quest. You mostly get these games that don’t meet the performance target when VR is being added after the game has already been developed and even then most don’t really run as poorly as MSFS2020 does.

I’m not against having ported games like MSFS2020 in VR even if they run poorly but I’m not going to pretend this is some gold standard of VR gaming when it comes to performance. In other ways it can be but not in that.

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