VR implementation poor

I’m glad you can cope with the always in motionally projection for me having a wobbly image through the propellers of a plane is not enjoyable. I will consider the sim to VR ready when it can achieve 45 FPS as this number is where you achieve general smooth motion. Especially now with the onset of jets in the sim 28 to 31 FPS just doesn’t cut it. But considering Microsoft snapshot of bug fixes for VR I won’t be holding my breath.

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