I’m seriously considering switching to VR. However, very often I look at a second screen to see things like charts (Navigraph), LittleNavMap and even web pages to get the latest METAR. How does this work with a VR headset? Will I have to take the headset off each time I want to look at these things on my second screen?
It has been discussed, but it has yet to be covered properly, even though the FBW A320 has made a noble start towards an EFB, or virtual tablet, and Aerosoft’s imminent CRJ will have one too.
These will ideally eventually be able to display the sorts of things that a RL pilot would have on their EFB, portable tablet or smartphone. That would ideally include access to charts, weather information, checklists etc., as you mention, as well as perhaps, for the sim, a kneeboard for recording things like taxi clearances from Vatsim, and maybe the mod settings for the aircraft.
It’ll probably get done as a mod at some point, but I’d prefer for a standard version to be produced or commissioned by Asobo and made part of the SDk for future aircraft.
This is currently one of the biggest drawbacks of using VR. There are several threads on how to display other windows (containing charts etc.) in your virtual cockpit, but none of them have worked for me so far…
other “screens” have not been fully implemented yet n VR… so i no longer use vatsim etc… to me, VR is worth giving these things up for, in time ( fairly short time i think) these things will be sorted.
@PathlessSpore60 : Thanks for the answer. I think I’ll hold off on the big investment then for now. I have recently switched to an ultrawide monitor which has been a big improvement, but it’s not perfect (especially the “fisheye” effect towards the edges).
If you try it in DCS World, a mod called Vaicom Pro, a voice activated comms addon, it automatically transfers text from JTAC etc onto a kneeboard, which is great for someone, like me, with a memory like a sieve for 10-12 digit coordinates, weapon types etc. A bit like a lengthy taxi route.
I hate taking off my headset, so so i tend to skip things that would necessitate that.
I have both an ultrawide screen monitor (3440 x 1440) and a current VR setup (i9 + RTX 3080) using a Reverb G2 headset. I use both for flight sims (and other games, as well).
My eyes get tired quickly in VR (i’m 74), the image quality is good but not as sharp as my monitor, the fiddling I have to do in VR to see the keyboard, access other data, etc. is very distracting and breaks the flow of action flying. The actual experience of VR is mind boggling. It will take some time to resolve these issues.
The ultrawide monitor has an exceptional image quality, no fiddling, no distraction but the very substantial immersion into a virtual world is missing which is a big deal. However, sometimes I want to simply fly, or practice some aspect of flying and don’t want the fiddling interrupting the experience.
If you can do both, do it. If not, waiting is a valid strategy. It will likely take some time to get to the place you would like to be, today…
Go VR ASAP. I have second monitor and can park VATSIM on it and roll frequencies without ever coming off the headset. I flew RW fighters in the USAF for 23 years and am blown away with the immersion. I have an HP Reverb G2 dialed in and it is amazing. I used trackIR forever but you can’t replicate full FOV(as your head is turning). The subtle visual cues, for example peripheral vision, as you transition to flare is so important and VR is close to the real thing. I would rate the immersion higher than the $5M simulators F-15 (non-motion) in the 1990s. While the DC F-15 package is incredibly lacking in the avionics/nav/display arena (so far), it is massive fun to fly low level on the Nellis Ranges or in the Scottish Highlands (Loch Run) which I did flying F-15Es with the 492FS at RAF Lakenheath, UK for several years.