its just very random, not strange if we cannot spot the exact cause easily. all we know its related to the gpu processes, & then the door of the possibilities is opened: is it the driver, or the sim dealing with the driver, or both, is it related to a programming error, or there is some sort of conflict needs to be resolved even if it is not a bug?!
Unless Iâm terribly mistaken, the âYour graphics device has encountered a problemâ message itself was introduced in SU10, so that goes without saying.
And that message can probably be triggered in many different GPU-related cases with a myriad of underlying causes, some internal to MSFS and some not. Before SU10, similar cases would most likely have resulted in direct CTD or (more rarely) BSOD.
It does appear that GPU-related crashes happen more often now, though. But itâs far from clear that this is because of a specific coding error introduced in SU10.
As far as I can tell itâs entirely related to âgpu memory fragmentationâ. Before Asobo/MS introduced the message then yes it would have caused a CTD normally preceded by a warning in event manager. BSODâs I think not, that would usually be a Windows crash or cpu/ram/mainboard fault, most likely a driver issue or unstable overclock.
I donât know. I used to get frequent BSODâs related to the same ntâŠdll. A clean driver reinstall solved that. Whether such an issue would have provoked the new âYour graphicsâŠâ message today is doubtful, I agree.
Newer graphics cards and drivers are designed to shut down before a critical occurence, both Nvidia and AMD. However drivers themselves can be corrupted by another crash of some sorts.
as far as i know, MS Implemented new form of memory fragmentation in the sim, not exactly sure since su10 or su11 beta, but intersting if that has to do with the crash.
as that is a probability, i think that by being the error appearing in many driver versions, and some of whom reported the crash has no overclocks @ all, its point us that there is some sort of conflict @ least, i mean when we look to other softwares (high end demanding that needs a lot of vram and gpu proccessing), the error does not appear in them but only with MSFS, thats why most think it can be from the sim side.
usually, fixing driver issue can be done fast when the error is among multiple softwares, as the cause in these situations is often obvious and not hidden, the problem is when the error happens to a single software.
@ least a special care from devs to the sim stability is a need.
Name just one that will max out a gpu and keep it there using multiple sources of data? IMO the framentation happens because the 522.25 driver is struggling to work as advertised and that is why some gpu drivers are better than others.
multiple sources of data thats in business industry, softwares that is specialized in some fields. but in usual use terms, there is the stress testing that the benchmarking softwares offers, that can last for hours of processing to test performance and stability, & even conflicts when changing certain settings.
nobody can really point to a cause, but there is a situation not for a few, that points to a stability issue from the sim side, when we use a fresh installed OS, Vanilla Sim, from 16 up to 24 Gb GDDR6X VRam, no overcloking, no settings being changed, & you have the error many times in random sequence, isânt this showing that there is an actual problem?
Well considering reports indicate the .25 driver probably reporting wrong voltages to the gpus I think Iâll go with Nvidiaâs theory rather than yours.
Some more than others and yes all drivers require stabiity from their targeted hardware which in turn require stability from the PCâs theyâre in. Simply put thereâs a lack of redundancy built into those drivers.