Anti-aliasing is set to TAA, and anisotropic filtering is set to 16X, but unfortunately I’m still seeing these artifacts. I’ve created this bug thread for the issue: Shimmering graphics artifacts around water
Anti-aliasing is set to TAA, and anisotropic filtering is set to 16X, but unfortunately I’m still seeing these artifacts. I’ve created this bug thread for the issue: Shimmering graphics artifacts around water