WAY too longs missions for the C208 Caravan

In the Carreer mode there are lots of missions (medical) for the C208 Caravan, which are WAY too long.

  • Last Time I had to fly from EDRZ to ESNX, which is a 6,5h flight.
  • Today I got a flight from ESMK to EGXC, which also is more than 6h.

The Caravan is unable to do that long flights.
And fuel-Stops arent support inho.
And also: in real live they would NEVER choose a Caravan for such a long distance. They would use a jet instead.

3 Likes

Then don’t chose those missions.

I like the long mission, since it gives good payout. For refuel just bind a key for “add fuel” midflight or fly accordingly (height/power).

Please keep the long missions!

2 Likes

The length of the medical missions seems to be bugged on the map, they show double the time it actually takes. I had a mission showing 20h but I made it easy in just 8 hours. Maybe those 6 hour missions would be only 3. You can check the distance in the EFB to get a more accurate representation of the mission length (and see if your aircraft can handle that distance). Also I think as they generated mission, they probably generate for both caravan and pc-12, so you could take a mission with a caravan that was meant for pc-12, I’m just guessing. The pc-12 can easily do longer flights.

In my opinion they should generate flights only in that length, what the planes are capable for without weird “in air refueling”.

3 Likes

I calculated those flights with Simbrief, and it said “This flight exceeds aircraft range”.
And there was about 500kg of fuel missing.
So such a flight should not be published for a Caravan.
and there are A LOT of them!

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I agree, currently it doesn’t really care about the aircraft, so you need to scout out distance and runaways for missions to see if you aircraft can handle it. I can take a cargo mission with a pc-12 that wants me to land on a 400m runaway, or a medical mission with caravan that is way over range. They should have a filter for the aircraft you want to use, and parameters like distance, runaway length and so on. Currently its just a chaos of missions and you need to search them one by one to see if you can actually take it.

1 Like

Caveat - I have not tried the career mode yet. Mainly because the sim does not run great for me and I am not convinced it is stable enough either. On top of that the various threads I see about the career indicate it has been (seemingly) poorly implemented and buggy. That aside…

Surely the better option would be to provide a wider range of mission lengths regardless of the aircraft being used (within reason) so that more people can use the sim how they like to? Not everyone has the time or inclination to complete really long flights, but for those at do leave the longer flights there.

I will add I don’t (personally) subscribe to the use of faster sim rates to complete long flights - but neither do I claim this should be removed. However, likewise the career mode really ought to be flexible enough to allow users to land and refuel mid-flight. Forcing them to use a workaround by having a button set-up for refuelling mid-flight is laughable. Maybe personal opinion I get it.

Quite frankly, it would not be unreasonable to expect a save feature so not only could you land to refuel, but so you could also spread your flight over days (or weeks) if that suits you life outside of simming?

I think the keyword for the career mode ought to be flexibility so individual users can enjoy the career mode in a way that suits them.

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Surely the more flexible the better, its single player so it should be an experience as you want it. The save/load option would be so good, it would also help with most bugs, you could just reload anytime. I play/fly in various ways, sometimes I use sim rate, sometimes don’t, sometimes skip, whatever I have mood and time for.

The save/load function is probably a bit tricky as it needs to save every aspect of the aircraft settings and weather etc. so I guess that won’t come for a while if ever.

I think there are some things that can be implemented much faster that would help, for example to be able to create your own missions, after all, you own the company. They could have available cargo, passenger, contract and you could figure out routes as you want. The mission parameters are there somewhere anyway and missions currently just total random generated, might as well let us “generate” them. We would still need to fly and maintain, so would that be a big difference? Would solve all the mission generation bugs as well.

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Someone in my stream last week told me the time indicated is the maximum time available to fly the flight. I’m not sure if that’s correct. But I’ve noticed the actual flights have been far shorter than what’s shown - on the order of 33-50% of the time indicated.

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Agree that Caravan missions are too long and don’t make sense.

PC-12 or PC-24 should be used for those.
Both pressurized and make a lot more sense for long flights.
(PC-12) can only be used up to FL180 currently, because cabin altitude is bugged)

Same is true for cargo missions i guess.

Career is just unfinished and bugged.
They did not check if the plane selected for a mission is actually capable of doing it.
Certainly not if it makes sense to use it.

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i find the time estimates for missions are over 2x then what it is when you do it
I’ve had many say it will be 2.5hr , than end up being just through normal flight over an hour

The whole mission system needs a refactor. They should be making missions just long enough to enjoy your takeoff, cruise for about 10-20 minutes then land. There’s such a thing as too much realism and sitting in the air for hours on autopilot is not a fun video game. But they could still keep long flights as the ultimate end game money maker.

They also need to add more planes to career mode, all the standard edition planes should be well… standard! And there should be an option to plan your own routes to any airport, a lot of us can’t fly at our favorite areas or home towns because there’s simply no missions for them. There should be a bulletin board style mission system to shuttle cargo or passengers to any nearby airports.

They also need to get real time/date/traffic working in career mode.

I agree who has time to sit for 6 to 8 hours for a video game!! My issue is when I speed up the sim rate the plane gets thrown off course and bobs up and down as if the wind was pushing it, and sometimes it will stall out the plane and I fail the mission so frustrating

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