Weather - Wind Speed & Direction - Weather UI / Simconnect/ Atis all Different!

I’ve been reporting this since September, just by comparing ocean waves…

I didn’t take any time to look at the values reported in the game, thank you for the confirmation the code is most likely messing up with values and units.

NB: There are ways to make sure, as a developer, you never have this kind of conversion problems in your code, like this: Boost Units - Performance Example

However if the code base is from FSX, this is not handled this way internally. Instead, it is using a table of function pointers and/or a table of scalars, and you have to explicitly call a unit conversion function like this (which means you can mess up with ‘from’ and ‘to’):

double convert_units(double value, Unit from, Unit to);