“With Microsoft Flight Simulator now fully established as the leader on the desktop, we are now looking forward to the simulator running on Xbox. Many traditional simmers do not see this as a logical platform and certainly not one where add-ons will do well. Mathijs Kok, a product manager at Aerosoft, does not agree and sees this as a different but potentially huge market. He looks at the Twin Otter project being done by Aerosoft as an example.”
I watched it in Replay, interesting overview presented by Mathijs from Aerosoft, about flight sim market (particularly surprising position of players and MSFS today!), modding in MSFS specifities, wasm vs js, pitfalls, and how new Xbox series will require attention to mod efficiently. Also, the future projects and schedules for Aerosoft products
Really showing that Aerosoft will be a strong player involved in MSFS future
Just takes a brief hour to watch this video, worth it IMHO, just register and you can watch the replay