Quest 2 on Link
I9 9900K
RTX 3090
64GB RAM
m.2 SSD
I am having a really weird screen flash in VR. It almost seems like the view is changing for a millisecond then back to the cockpit view. It happens every minute or so. Almost completely at random It really breaks the immersion.
Moved your post into the VR Bugs category - hoping you get this resolved soon. FYI on previous builds using a Rift S I had a similar issue that I managed to fix by setting all of the VR Graphics settings to default again.
Same issue here (Quest 2 via link, 8700K, RTX 2060S, 32GB RAM, SSD). I get what looks like a single bad frame every 1-3 minutes (I would guess) and it disappears so quickly my brain doesn’t have time to see exactly what it displays but it looks like the camera position/angle suddenly jumps somewhere wildly incorrect before returning to normal (and it’s really distracting).
I’m pretty sure I remember having the same issue years ago in FSX when using TrackIR. Could there be some old piece of legacy code in the sim which accidentally overwrites the correct head position and angle occasionally? Maybe the devs could add some constraints to filter out physically impossible changes? (e.g. if head orientation or position changes by more than x degrees or y cm from frame to frame).
This issue of the FLASH used to occur randomly but now is constant several times in 10 secs. It even happens in the menu screens. Before World 3 update, VR was excellent for me, now it is unplayable (or not enjoyable). I even went to locations where the flight experience was previously good and it still occurs.
For me, World Update 3 has ruined my VR experience.