What actually has been done in the last year since release?

That one is also a bit of a pointless thread tbh. I mean, you are a dev, you know this: content artist and gameplay designers are on a different team from engine/system programmers. At least in the companies I know those roles don’t overlap. You can’t magically call over some guy from content team and tell him to troubleshoot a memory access violation. But they are there, and they get paid to create new content for the game. And they do.

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