Comparing my first flight IRL in a Cessna 172 with MSFS default and then with a bit of colour grading ontop. This is just my perspective as a game developer and artist demonstrating why proper colour grading in post can make a difference in terms of realism for little to no performance cost provided the postFX stack in engine is comprehensive enough.
Would love to see filters or at the very least some basic options available out of the box. SweetFX and ENB’s have always gone hand in hand with flight simulators and MSFS should really consider exposing their post stack to the player out of the box to continue that competitive edge on the market.