What generates the objects.xml file

I have almost completed preparing my first attempt to add a blender designed object into the sim. I used a copy of the simple scenery sample and replaced the files with my own. Only one problem remains. What generates the objects.xml file? I have searched high and low and cant find the answer.

In the sample it’s the xml that describes where in the world the sample objects were placed.

It’s not part of the Artproj asset group you need to get your object to show up in the list of scenery objects.

It’s part of the scenery / BGL asset group that describes where you placed your object(s) in the world and is generated by the scenery editor when you save your scenery project.

Thanks for the reply…that makes sense now

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