What is the fastest way to test annd re-test exported objects (from Blender), in MFS2020 ? (That doesnt involve reloading the sim so much). very time consuming

I don’t have to reload the whole MSFS when I add a new blender compiled object to my scenery. I copy the .bin, .xml, .obj and its texture then build the project/package and my object are reloaded and selectable in the object list.

As far as I remember, even updated texture are reloaded transparently without doing anything specific.