What is the fastest way to test annd re-test exported objects (from Blender), in MFS2020 ? (That doesnt involve reloading the sim so much). very time consuming

So where do you copy the bin/xml and obj file to ?

My Blender export the 3 required file for each object (.bin/.gltf/.xml) + texture files in its own folder because it’s the way I have configured my Blender. Up to you to generate it directly into the appropriate PackageSources folder :slight_smile:

Along the project loaded, rebuild all packages makes your object list reloaded automatically. Sometimes, I have to reload in the editor the .bgl package (and not the whole project) to have my object updated visually.

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