What to expect in visual quality from GPU upgrade – HP G2 MSFS VR

I have just tried my HP G2 with Aerofly FS2 with render scale set to 1,5 and wow what amazing visual picture quality. I know the MSFS render engine is far better, but if i only look at picture quality I think AFS2 can show what the Reverb G2 is really capable of.

I am using a HP reverb G2 with an RTX2070, i5 11600K, 32 GB.

I got it dialed in to have almost smooth and solid 30 fps using GA aircraft steam gauges using OXR 100% TAA 60% and low to medium settings in MSFS (non steam) VR graphics settings.

Visuals are clear and acceptable in cockpit, but I fell that the exterior scenery is lacking visual clarity/quality. I guess if I could just turn up the MSFS VR settings and render scale, all would be nice.

But what can I expect in visual quality in MSFS if i upgrade my GPU?

Is the level of AFS2 clear picture quality even possible today?

I assume these settings would be obtainable with these GPU options.

RTX3070ti. MSFS medium-high settings. OXR 100% TAA 80%

RTX3080 MSFS high-ultra settings. OXR 100% TAA 100%

But how would these cards, settings compare to visual quality, will there be major differences between the two cards?

I know that an RTX3090 is top notch and will allow to go all ultra. But this is not an option for me, due to my budget.

I owned a G2 and with my 3090 I could push the resolution to OXR 70-80% + TAA 100% with High-Ultra settings and 30-35 fps. TAA 100 is important for gauge / aircraft displays readability and is the most valuable benefit you will enjoy with an upgrade.
The 3080 would be close, with a concern regarding the VRAM amount in busy areas / large cities. In these conditions you can have 15-16 GB VRAM occupied.

1 Like

Thanks, so is it preferable to have higher TAA setting than OXR for instrument reading and visa versa for scenery?

I run my 3080 at these settings and agree that TAA 100 is essential for clear instruments and that OXR is the one to play with to get minimum desired FPS. FWIW, I use auto OXR, which equates to 80% for my system (i9, 3080, 32GB, M.2 SSD)

But how where the exterior visuals at these settings with 3090? What setting sneed to be bumped up to get exterior clarity?

That’s right.

They were good but absolutely not at monitor levels. A bit of chromatic aberration, aliasing and slightly out of focus in the distance. Much better than an Oculus Rift but VR in my opinion is still not 100% usable for long time without suffering.

I’m in basically the same boat as you. I just got the Reverb G2 yesterday and I’m totally disappointed in the experience in MSFS. I have an RTX 2080 Super 8GB, and an i7 10700K 3.8Ghz. For the life of me I can’t seem to get things looking crisp. The G1000 is unusable. Good luck trying to plug in an airport code because all the text is blurred out.

Maybe I need to go back to steam gauges and turn up the render scaling like you said. I do all GA flying in either a 172 or the g36 with the G1000.

Trying to figure out if there’s a way to get this thing dialed in or if I should either return it or go play xplane. I’ve heard their VR is pretty dialed in. At least I could get an idea of whether the G2 is partly to blame. I had seen a lot of extremely positive reviews about the G2 with MSFS, which is why I bought it, but those folks must’ve had insane systems, because my experience is incredibly underwhelming.

It’s such a shame too, because being able to look around and see everything is life changing. I tried trackir and didn’t care for it. VR could be so amazing.

I think HP G2 is a pretty good headset of todays standard, but we wont see its full potential before MSFS is properly optimized or we upgrade to the best possible GPU wich at the moment seems to be RTX3090. But I cant afford to get there now, but I would hope to gain somehing thats acceptable for now, with an affordable upgrade eg. an RTX3070ti.

1 Like

I find that TAA 90/OXR 80 gives me the best clarity/performance balance for both instruments and scenery. 100/70 is good too though

What are your specs?

The RTX 2080 is a bit weak for the Reverb G2. Don’t blame the G2, it just has a high resolution… it would be like blaming a 4K monitor for low performance :slight_smile:
The problem with the G2 is that even if put it in the conditions to give the best (100% OXR and TAA) it delivers a very, very sharp image in the center (really monitor-like quality) and blurry off-center. So in real life instinctively you move your eyes to look at objects that are slightly off-center, not your head. With the Reverb G2 if you do so, you suffer because of that blurriness. And if you move your head instead, in order to have everything you observe crisp, it becomes uncomfortable for your neck.
The thing is that with standard resolution HMDs, everything is more or less blurry and you don’t notice much the difference between the center and the borders. But the G2 is absolutely perfect in the center, so the blurriness of the surroundings becomes more noticeable.
It’s not HP’s fault, in my opinion it’s just that the Reverb G2 is a 2021 product and VR is still not 100% mature in 2021.

I hear what you’re saying, but when you look up the specs for the G2 it says you should be able to run things on high settings with a 2080 Super. Granted, MSFS is in a different league in terms of the demands it puts on your system, but I would expect more from a reasonably decent GPU. I guess I’ll have to get a 3090 when they’re available at retail prices again…

I guess a RTX3070TI is comparable to 2080TI/Super, so is the recommandation not to upgrade from a 2070 to 3070TI, I need to aim for 3080 at least to get an visual upgrade thats worth it?

I’ve been seeing people saying 3080 or even 3090 based on how much vram it uses. If I could find one at non-scalper prices I’d probably spring for it…

1 Like

Never trust advertising, just look at the resolution and the number of pixel the GPU has to render.
With the G2 you have 2,160x2,160 pixels per eye, which corresponds to 9.33 MPixel. For comparison, 4K is about 8.3 MPixel.
So if your card is not very good for 4K, it won’t be good for the G2 at full resolution.
Of course you can always scale it down to improve the framerate at the expense of the quality.

I think I will return the new rtx3070ti I just got and wait fir prices to be better for an 3080.

I think until we get 6-8Ghz cpu’s together with multi-thread, multi-core optimisations I don’t think that we will be able to unlock the power of even a rtx3090 with any flight sim. I have an i9 9900k water cooled 5Ghz OC on all cores, rtx3090 stock clocks, and 32Gb 3000 ram btw. I updated my PC Jan/2021 from a gtx1080ti to a rtx3090. Certainly there was an improvement but all my flight sims a still CPU limited. I think your rtx3070ti makes sense for now. Just water cool your cpu and OC it as much as you’re able to do safely. Good luck mate.

Maybe youre right, I hope some great optimizations soon can make up for a mediocore system😀

I know water cooling do wonder and installed quit a few ones for other persons, but I’m an Air Cooler guy. For my own computer, the liquid which will go inside my case is unborn. I use a 2012 Noctua NH-U12P SE2 double 120mm fans first for my previous i7 3770K OC 4,5Ghz and now with my i7 10700K OC 4,9 all cores. I changed the original fans recently as the Noctua ones began to loose some speed (from 1300 to 1250). I just ordered a new monster DeepCool Assassin III with 2 140mm fans as it was on sales (usually 90€, I paid 65€), this one equal or beat sightly the biggest Noctua air cooler NH-D15. I will be able to raise my OC to 5.2 or more. I can actually but it’s quit hot! :hot_face:

I run a 2080ti 80% oxr 100 taa perfect clarity mostly ultra settings average 35 to 45 FPS super smooth.