I wonder what I should look at in order to evaluate the compatibility of a scenery/airport for MSFS2024. Of course, I would add it via add-on-linker and see:
- if there are instability issue swith the simulator as such, i.e. if it crashes
- if there are graphical/visual issues
but are there other things to look at? Especially for airports, I suppose there are non-visual aspects that might conflict, are there not?
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I don’t know what’s the context of this question, but there’s an element I can bring : check non-visual terrain data, e.g. “does your plane fall under bridges in the taxiway” or “is there a invisible wall on your taxiway”.

K.
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From my experience it’s usually issue with terrain level and trees autogenerated in weird places like runways threshold or along the taxiways. I have about 80 3rd party airports installed and majority of them works fine, even though most are not officially FS2024 compatible.
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