What is your monitor refresh rate? The 30 and 60 fps options are actually 50% or 100% of your monitor refresh rate.
Correct. Totally forgot that one. My monitor has the option to run at 75 or 60Hz.
I just want to know how to improve FPS? At the expense of quality?
Maybe I should try the dev mod fps.
Do I need to restart the game after changing the Nvidia settings?
That’s easy. General Settings / Low… If you want even more, consider reduce your Rendering Scaling to 70 or 80… you’ll get the max with normal gameplay. Really drastic would be to switch off all internet functions, and then de-install every addin you see in Content manager.
Dumb question, but should the VRR be turned on if I got the G-sync compatible monitor??
Nope, but I did not test it in flight. I tweaked NVidia settings while in the main menu of MSFS… it had effect.
I’ve tried all kinds of games during my life, and of course flight sims (DCS, XP, MSFS, P3D…) in different setups. Even at my first days with FSX I barely get over 14 FPS. And telling people that the difference from 30 to 60 FPS is negligible is simply a lie.
Doesn’t matter how stable the 30 FPS are. The difference with 60 FPS is MORE than noticeable in any kind of game, but also in flight sims. I don’t need to use aerobatics to discover it. Just taxing or making an approach the difference is abysmal.
You can’t generalize all flightsims. Some are smooth at lower fps and some at higher fps.
For me 30fps are really smooth in MSFS since the last update and the 471.11 drivers.
I don’t know how wobbly your approaches are that you notice a big difference between 30 and 60fps
What refresh rate is your monitor working at?
Yes, almost certainly. If it’s not, you might as well have bought a monitor without it.
Depending on what framerate you’re getting and the monitor’s VRR window it might be a bad idea though.
My monitor’s interval is 30-165 Hz, and when I was getting framerates in the range of 28-35 pretty often, having it enabled could be very annoying as it can flicker when jumping below and above the VRR interval. (Below, the monitor starts showing every frame 2, 3 or more times to stay above 30 Hz; for example 29 fps → 58 Hz, and different refresh rates usually have slightly different brightness.)
Many FreeSync/G-Sync Compatible monitors seem to have a window that starts at 48 Hz, which is a bit troublesome, but regardless I would recommend testing and see what you prefer.
On I’ll do it again.
Can reach 240hz. Useless on MSFS I know but great from FPS.
This only comes through as MS/Asobo hiding something.
No - that’s been standard NDA since Alpha (pre-August 2020 production release). And it is enforced, to this day.
Alpha is understandable as it was an unreleased product then, doing the same with updates is absurd
Those are the terms of the NDA. That’s all that’s going to be discussed about this aspect. Please return to the topic. Thank you.
The built in fps limiter in MSFS works at 50% or 100% of your monitor refresh rate so setting it at 30fps there if you are running at 240Hz for example will mean limiting it to 120 fps.
I started IN 1983 with FS-2 (or FS-3?). Land a sail plane on the Nimitz carrier at about 6 FpS.
And I don’t use heavy equipment now. I’m fine at 18 Fps… I had that before the Nordic, now I have 20-22. Great.
I regard all this talk about 30-60 as luxury nice to have. I run 12-16 above cities and enjoy the scenery. I make a lot of stills too, using Ultra. When doing landing practice I go low settings, get 28 FpS. Good for me. I don’t do acrobatics but when descend fast at 22Fps with Spitfire, or go banking 45 degrees etc it is ok for me ! looks fine. But these are things I cannot do above city scenery. It will go 10. Difficult to land on buildings… tried often… but this flight model is much better than FS-2 was…
Oooh. So it won’t work for me this way even with 20fps set.