I’m seeing these white textures now in the Caribbean Virgin Islands both US and GB. I’m with SU12 beta.
Nearly every custom airport I have with a CGL aerial image is doing this when far away from the scenery at max LOD. It’s a pretty big eyesore.
I had this issue around Lyon with LFLL from digital design installed, the white square is like 7 nm north of the airport, I tried removing the cgl files, clear the cache, seems to fix the issue, but, that mean it s a huge file with possible improvment that is throw…
while I tried switching the scenery location to put it in the community folder with no positive result
did you just rename them with a random name or if I want them to work without conflicting I must follow specific path ?
All I did was change .cgl to .bak so it would be an easy transition to change them back if fixed
thanks for the tip, I will do so,it will avoid to have to redownload everything or no risk to corrupt other data
I am having this issue also, particularly in Hawaii. I thought it was the Taburet mesh, but I haven’t tested enough to know for certain.
Yeah digital design Lyon has this issue…