Who tried MSFS2024 on a 49inch display?

This is a comparison between MSFS and iRacing. (These are albums, so click on it to see the other photos)

Both games run @ 3440x1440 resolution.

iRacing is set to an FOV of about 120, and MSFS doesn’t have an FOV, but the Zoom is set to 30.

Here’s MSFS looking out towards the wing, then off to the side.

Here’s iRacing. There’s some stretching, but it’s fairly mild. (You can compare the brown building in the back, or the steering wheel, or the green cone.

Looks exactly the same as the stretching in MSFS to me:

near center:

near edge:
image

I have a 55” LG TV hooked up to my rig. It’s in my face and it’s awesome!!!

1 Like

No a, 49" is like 2 27" …

55" hisense U7 just about touching the back of the yoke(it’s technically below the yoke 1/2" off the desk on an articulated mount so I can roll up the race rig too). GM head tracking, can look around to the tail without ever feeling you ran out of TV. Had to use the 60HZ version as the camera is under 32", worked out better than the 240. Almost a year now and I have not left the house with it still on my head. Not sexy, but love it after trying a bunch of other stuff.

Yeah, you’re not running anything close to “8K” with that system. 7680 x 2160 is 50% of 8K (7680 x 4320). And even at your 2 x 4K equivalent, there is no way you are getting 65-85 FPS without the use of DLSS at a setting of either “Performance” or “Ultra Performance” which dumbs down the actual resolution to about 1K before “upscaling” back to your monitor’s native resolution.

I gravitated to MSFS 2020 and 2024 for the high quality imagery and even a 5090 would have a hard time driving 2 x 4K at native resolution on Ultra. DLSS on anything other than DLAA is a cheat and not anything close to native resolution.

1 Like

Exactly! And again, 7680 x 2160 is HALF of 8K, and NOT 8K.

I have an older 49" Samsung Odyssey Neo G9 (5120 x 1440), or the equivalent of about 90% of 4K (3840 x 2160). I’m driving it with a 3090 via DP and the best I get with DLSS off and TAA on and all settings on Ultra is about 40-45 FPS. That works for me most of the time, but I’m shooting for 60+ FPS with DLSS off and all settings on Ultra. When I upgrade to a 5090 later this Spring, I’ll let you know what I’m getting. But for now, the only way to 60+ FPS with Ultra settings is to set DLSS on “Quality.” That definitely degrades the quality of the image compared to native, but with the trade off being improved FPS.

For video content, we’ve transitioned to a world of “streaming” 4K instead of actual native 4K on Blu-Ray disks. Is 4K Streaming Quality Really Worse than 4K Blu-ray? As a consequence, most of the population has no clue what native 4K actually looks like. And streaming 8K uncompressed? Not until everyone is able to get a 2+ Gbps internet connection at $10/month will that ever happen.

Bottom line, the only way to true NATIVE 8K at 60+ FPS in MSFS (either 2020 or 2024) is to wait for nVidia to come out with a 7090. :winking_face_with_tongue:

43 inch Samsung QN90D 4K Mini-LED, up to 144hz.

A very good TV as a monitor. I also have it on my desk. Perfect, and it doesn’t have to be OLED. It’s a great gaming monitor. Ryzen 9 7900 + RX 7800XT, 40-60 fps, High/Ultra with low temperatur

65" QLED 4K TV set to 100hz, and in game I use TAA vsync@50%. HDR.
14700K, 4080S, 64gb