Why don't they fix the most obvious bugs?

As a matter of fact I know a little bit or two about „L-systems“ and „generative algorithms“ - so no, your answer a) doesn‘t surprise me, b) it still takes more than 10 people to actually bring such an idea to production quality (Blackshark AI alone have >> 10 people), including marketing & support etc, c) it doesn‘t change a bit what I said about the effort it takes to develop such a thing like MSFS (and you‘re probably ignoring all the effort that was put into it before Asobo - they already inherited a lot of code, the entire SimConnect API, just to mention one module) and d) it wasn‘t me who started the „other studios do this with 10 people only“-argument :slight_smile:

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