I guess it’s easier to optimise an engine for a fixed hardware setup. Do you have visibility of the frametime graph and is the line steady? I’m curious why it behaves differently on PC, even at 30fps.
I’d be targeting 60fps anyway.
I guess it’s easier to optimise an engine for a fixed hardware setup. Do you have visibility of the frametime graph and is the line steady? I’m curious why it behaves differently on PC, even at 30fps.
I’d be targeting 60fps anyway.