The most common coordinate system to use is the Cartesian coordinate system, where each point has an x-coordinate representing its horizontal position, and a y-coordinate representing its vertical position. These are typically written as an ordered pair (x, y). This system can also be used for three-dimensional geometry, where every point in Euclidean space is represented by an ordered triple of coordinates (x, y, z).
in 2d its, x, y (left/right up/down) called an ‘ordered pair’ or 2-tuple
in 3d its x, y, z (front/back left/right up/down) called an ‘ordered triple’ or tuple
in the 3d model x is front/back
you add a new letter (normally alphabetically) so you have x, y, z not z, x, y
idk maybe im still missing something here, but the way its listed in the configs seem un-necessarily confusing to me
we have an “ordered triple” that is not in order lol
Because programmers wrote the SDK, and they use their programming logic when they think, and very often don’t pay any attention whatsoever to common, generally agreed upon nomenclature. That would take extra time and thought, and “they don’t have time for that”. It’s like letting them design UI’s… “What were they thinking???”…
I’m not knocking them per se, they have a lot of work to do and they’re focused on their work… It’s just a fact of life.
Of course, if employers actually hired enough people to do the job correctly instead of overworking their staff…
(I mean, why wouldn’t we make the pick station that the case goes by first number 1… no, no, no, make the last pick station in line number 1… What??? How did you even decide that???..We even labeled it in the opposite direction when we gave you the map…??? sigh, whatevah.