Why? Just why?

Not sure about you guys, my other fellow pilots. But I fly almost every night. Its my escape from the real world. I fly for maybe 30 minutes then its back to the real world. So of course I want the sim to work correctly. I am not crazy about a ton of FPS, for me 38-40 is just fine as long as it is smooth.

I have been flying this 38-40FPS and buttery smooth for months now. most settings on high. Its been great.

Last night I loaded up the sim and POOF! It wanted an update, no worries. Except this time it reinstalled the entire sim 120GB. Great, I let it download all night and when I went to fly tonight, it was water wobbles and stutter city. I have had no windows updates or Oculus updates. Everything has stayed the same. The only change was it reinstalled the sim and now this.

Also, just for testing I lowered all the VR settings to low with the same results.

I tried something as well. I flew without VR and maxed everything out. 4K ultra and it was smooth as silk.

Here are my specs:

i9 10850K (OC’d)
64GB DDR3600 OC’d to 4200 (I believe)
1TB NVMe
Asus ROG Strix Z-490E MB
RTX 3090 FE
Oculus Quest 2
Honeycomb Throttle and Yoke
Win 10 Pro
Nvidia 496.49 Default

Any thoughts guys?

Try updating your video driver

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Thanks Clap,

Just updated to the latest. (Clean Install with reboot)

Same results.

even turned off online functionality thinking that would be causing the micro stutters, but to no avail

Hi Leo, I also had the same horrible experience.
I do tend to spend around 30 mins per day on the sim - but due to family commitments, I wake up at 4am just to play a bit.

I spent a lot of time to tweak the settings and achieve 38-40 FPS and obtain continuous smooth experience. But when SU8 came, it broke everything and I was back to stutters.

I am now re-spending time and trawling through forum to come up with the correct setup…only to fear that the next update will break it.

I am very much fed up with this situation.

Previously before VR, i never went into the settings - and my forum questions were more about flying. Now it is about hardware and tweaks.

I will be looking at xplane 12 in the hope of having a stable VR flying experience.

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My drivers are also all up to date, it is the sim or its settings.

Look at the forum posts - it is mainly about rants, hardware tweaks and other frustrations. very few posts nowadays related to actual flying !

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■■■■…was worth a try.

Oddly enough, yesterday I had 5-8 FPS in the menu, otherwise about 60 FPS and everything was stuttering and lagging
The sim is completely broken!!!

2 Likes

This has been my VR experience right from the start both with the Quest 2 and a Reverb G2. For weeks you can have great VR performance and then for no apparent reason it just becomes a stuttery mess and you’ve lost all your FPS.

I really hardly turn VR on these days, its just too unpredictable. I want to boot up the sim and enjoy a nice flight somewhere.

2 Likes

I also experienced the same issues. I had some good settings dialled in and then yesterday when I spent a very short amount of time in the sim, the wobbles were extreme. These types of wobbles are usually attributed to Motion Reprojection, but I’ve never seen them as bad or pronounced as they were yesterday. My framerates were still good, and I don’t believe there has been an update to the WMR OpenXR runtime, so something else is at play. I don’t know whether it started with the SU8 release - I’m pretty sure it wasn’t there with the SU8 beta, so could be only since SU8 public build.
I did also have a small update in the last day or two, so could be that.
(Reverb G2 btw)

The small update was the AIRAC cycle, so shouldn’t impact anything performance related.

I have no fps issues in SU8 (or the beta). What I did see is that at some point the VR graphics settings got reset. I setted them as I wanted and no issues since then.

Yep, in the same boat here, i went from flying quite smoothly in VR before the update, to an “especially-the-lower-part-of-the-screen-tearing/wobble” after the update… i tried different settings, lol, even tried turning it off and on again, hahaha (the typical helpdesk question), system reboot etc… played around with the oculus tray tool, which usually helps, this felt like an ASW issue, but turning that on then off again (as my quest2/computersetup likes it OFF) it turns out that my main testing parameter, which is the left wing and violently turning the stick left to right, wasn’t the one thing at fault. Even with ASW ON i had the shearing front and center… Usually if ASW is ON, the wing tip starts shearing into blobs, with it off, it stays nice and tights/straight… This current issue remained in forward view, even without banking…
So, as much as i love VR, i’ve already found that i HATE spending 40 minutes tweaking something that should work right out the box, the quest 2 was quickly back in it’s egg-shell again. Luckely my 2D experience is still quite awsome…
So yeah, same boat here. I might give it a try with the newer Nvidia drivers (that i found just 2 days ago, but haven’t flown since) and i bid you all a good flight.
Sorry i couldn’t come up with a solution for you to try.

quest2
i7 10700K
GTX 1080
32GB DDR4

Woof ~ Woof & Salute!

Steiny

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Thanks Pieter. It did look like an AIRAC update, rather than any sim/content update, so thank you for confirming.
I’ll check my VR settings but they didn’t appear to have changed when I looked…

For me, the SU cycle has gone something like AWESOME, GOOD, AWESOME, BROKEN, GOOD, OK, BROKEN, OK, BROKEN. Kind of like my love-life. We’ll see if SU9 turns out to be “the one”.

5 Likes

I was flying yesterday, too. I made a couple of posts about it - at first it was very poor (including even the UI itself, before flying), but after a while everything settled down a bit and I was able to fly without (unknown- ) issues.

I did find for two of my 4 short flight of under 60nm in the BBS Islander and SWS Kodiak, that the aircraft were ridiculously unstable. I couldn’t think of any reasonable explanation as the weather was cloudy but quite settled as far as wind was concerned, flying at 1,500 to 3,500ft. All the flights were joined, yet 2 legs were calm and 2 were quite awful. Not concurrently, either - the first and last legs were the bad ones, the two middle ones over the same area, were the good ones. It was like some invisible force was throwing my aircraft around - like I was flying through a gale.

I often found that the sim can take some time to settle and perform satisfactorily - but I don’t always have that much time to wait for it.

not keeping my hopes high. they should rename the software to MSTS - microsoft tweaking simulator.

2 Likes

Something changed Last week for me too.

  1. stutters starts in 2d at Start of the flight. Can see it at the spinning circle down right. Workaround is for me to Switch to DEV mode and back. Until this is cleared i dont go to VR.

  2. VR is snooth then. But when i switch back to 2d My whole pc stutters. I have to close Mixed Reality First. Then it is ok again.

  3. if i close the sim from the menu is still Resist in a task. Have to kill it every time.

All this â– â– â– â–  is new

it took me hours to figure that out. it just sucks in the long run. especially because nothing is officially announced.

It may be obvious, but nobody has specifically mentioned it yet.

If a re-install was forced on you, have you checked your MSFS Graphic Options ?
If it re-installed MSFS, some or all of them may well may beset to a default now.

One thing worth trying, for those of you using the G2, would be to Reset Boundaries and Home Environment.

A few weeks back I had horrible performance issues and crazy bobbling and what not.
Resetting that, brought the sim to normal.

To me, normal as of today is Graphics at Ultra, 32xx pixels and 30 to 40 fps.

i7 7700k
3080Ti

Cheers!

More than ever (but not always) I seem to be getting the “under water wobbles” too. I’m no computer expert by any means, but it seems to correlate it to server/internet? issues. I’m using the Oculus Rift-S and I use the Oculus Tray Tool with a mediocre PC setup which works great, when it’s not in “under water mode”. Would $h** if someone could find a solution!

All - I do not use VR, but I used to spend 30 minutes playing sim, but all I seem to do when open, is to fix something or tweak something and never fly. Now, just play X-Plane 11 because I do not have to tweak it for it to work, as it just does. So, I really get to fly. SU8 fixed some things and believe messed up others. 747 is way better, so assume 787 is too. But I hate the way the 787 fly’s and even looks outside plane, so I don’t use it. It’s getting just to be more work than fun for me. BUT give credit where it’s due, my GPU temps went down 12-14C after SU8. That is great.