Why we cannot have a good performance XBOX version - and a nice looking PC version?

Sure, its a great benefit of having MSFS for XBOX with nice performance. I totally understand there are some changes needed for this achievement. Unfortunately, this relates to graphical downgrades everywhere in the sim.
But why PC users, with totally different machines and mostly better hardware, have to experience the same downgrades - when its not needed for everyone?
Now we’ve got the popping buildings, less qualitative anti-aliasing in VR, even more junk ground textures, stutters, LOD problems, limited RAM utilization…
Of cause my FPS raised from 35 to 50 in 4K - but I’ll go with 35 and better graphics if you ask me.

Why we cannot have different settings for the PC version, e.g. a working slider for LOD or texture resolution distance or performance and quality AA modes? I want to set those settings for MY PC, and not for someone else XBOX…
Even users with less powerful PCs should choose the best looking option.

If you downgrade “our” sim for XBOX, its no surprise everyone gets ■■■■■■ off new XBOX simmers - which we can experience in various online communitys now. I don’t like that, and thats partially your fault. The overwhelming amount of bugs and bad quality control of this update is a whole nother story, we’ve got nothing but problems every single time. I hope you doing better in the future.

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Time primarily. SU4 I would guess is mostly about XBox, and they only want one code base for the product. Focus needs to be now on CTDs, fixing aircraft and avionics, fixing daft things in the UI, improving the ATC, not on adding new stuff that is coding heavy. Though my favourite steam C172 autopilot is behaving itself rather than doing vertical jumps …

Well until they find the time to bring back a proper PC version of the sim I for one won’t be spending any further money on addons, no matter how good they might be.

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