Here is a real life 20Kt crosswind in a cub. You will note, that swaying side to side, and rotation side to side is present. However, in the game it is SO much worse than this, even with a smaller or non-existent crosswind.
Further, the crosswind’s effect on the plane does not throw it off course to the point of needing to point like 30-40 degrees off axis just to go straight. In the game you do. Also, you see as he gets very close to landing it eases off, and once on the runway it almost all but stops. This is also not the case in the game. My personal experience is that it actually gets worse as you approach land, not better.
I think turbulence is way too strong in the game and needs to be dialed back. If I had to judge by the video and what I see in the game in similar conditions, I would say maybe as much as 50%. Wind has too great of an effect on either all planes, or small planes. I don’t know if they use object oriented programming like they should and it’s just an algorithm for all planes or they code each plane individually (which would be bad practice). The net effect is that small planes get brutalized in the sim.
My personal theory is that they are balancing everything around airliners and they think that dialing it back would make airliners feel no turbulence, wind, or gusts. There is a thread from airliner people that they want more cloud turbulence, so no one is happy atm. I would argue this means their algorithm for its effect on planes is poor then, and needs to be updated. Turbulence should work for all planes, and the algorithm should not be such that you have to compromise what size planes you want to balance for.
On top of all of this, you see some gusts, but it does almost nothing to the cub in terms of lateral or vertical movement. Planes are heavy, they don’t move a hundred feet in a single gust outside of hurricane conditions or something that extreme.
If we could control how much wind affects planes, the turbulence level, and the gust/drafts levels, I would change them to be more realistic and not feel bad about it at all. The devs need to allow us to control it because I think that no matter what people think real is, everyone has a different opinion and locking it is silly because then you are locked to what some developers who probably never fly planes think.
TLDR: Real casual private licensed pilots can land light GA craft in a 20kt crosswind without risking their lives to an extreme degree.