Wind Crosswind problems when landing

Good Morning everyone. Before I ask for help I want to humbly apologize for making fun of the Johnson and Johnson vaccine yesterday on this forum it was inappropriate and I should have not made a comment about it. So if I offended anymore I apologize for that …and I know that this forum is not the place for political view and I apologize… With that being said I want to turn the wind complete off-in flight simulator if that is even possible. When I land and brake the aircraft wants to go in any direction and is becoming cumbersome …Anyway any tips would be helpful… Thank you Kindly…

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If your plane veers off the runway in the slightest crosswind and won’t turn back even with full rudder, this fix may work for you.
It’s a formula for reducing the crosswind effect and increasing the rudder authority on any aircraft.
I’ve tested the formula on all the standard edition aircraft and can take off, fly a circuit, land and taxi them all in a 20 knot crosswind.
This fix requires a few edits of the flight_model.cfg file with Windows 10 Notepad and Calculator, that’s all:
Open your chosen aircraft’s flight_model.cfg file with Notepad and scroll down to the [AERODYNAMICS] section.
Look for the side_force group of entries, there will be four in total:
side_force_slip_angle = -2.12726
side_force_roll_rate = 0.25450
side_force_yaw_rate = 3.09566
side_force_delta_rudder = -1.79189
Copy the value for the first entry, e.g. -2.12726, and paste it into Calculator. Now divide by 4. Copy the result and paste it back into your flight_model.cfg like so:
side_force_slip_angle = -0.531815 ; -2.12726
The ; between the two values is there to retain the original value while making it inactive.
Repeat this process for the other three values.
Now look for the yaw_moment group of entries, there will be eight in total but we’re only editing two of them:
yaw_moment_yaw_damping = -16.27597
yaw_moment_delta_rudder = 0.64763
Copy and paste the yaw_damping value into Calculator and divide by 2:
yaw_moment_yaw_damping = -8.137985 ; -16.27597
Copy and paste the delta_rudder value into Calculator and multiply by 2:
yaw_moment_delta_rudder = 1.29526 ; 0.64763
Save the flight_model.cfg file and enjoy the improved ground handling!

@DebatingAlarm46
Sure, simply delete the wind layers in the weather menu.

Zero wind wx is always my default wx because I can’t stand the exaggerated xwnd effect on ground.

But these changes not only affect the handling on ground, but in the air as well.

That’s IMO a problem because the xwnd simulation is way overdone on ground, not in flight (obviously since in the air xwnd doesn’t exist)

No they don’t, I’ve tested them. Have you?

I don’t know what you have tested in flight, but these changes are noticeable altering the flight model.
If the ground handling changes as well, it’s a nice byproduct.

No need to try it. Just by looking at your proposed changes I can predict what will be different concerning aircraft handling…if MSFS actually uses these values.
If it doesn’t, it’s a placebo effect.

edit: just reread your initial reply and you wrote:
It’s a formula for reducing the crosswind effect and increasing the rudder authority on any aircraft.

Why would increasing rudder authority only work on ground?

Why would it have a negative effect in the air? There are only positive effects from these adjustments. I’ve been working on flight sim flight dynamics since FS2004 and not many of the parameters in MSFS have changed since then.

Where did I state that it has a negative effect?
Don’t understand why you replied with; No they don’t

You imply a negative effect, even though you haven’t tried these changes yourself.

Don’t know how you did arrive at this conclusion.

“These changes are noticeable”. You haven’t tried them, yet you’ve noticed them altering the flight model?

Sure. If you are designing FDEs since fs9 you will hopefully know in which way these changes are affecting the flight model, without the need to actually implement them.
Otherwise designing a FDE would take a very long time.

Understood, and I agree. The problem with the MSFS aircraft is that the weathervane effect is way too high on the ground. Reducing it by changing the parameters I’ve specified has little or no effect in the air, you’ll still need plenty of rudder in a strong crosswind on final approach.

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