Turbulence right now kinda feels more like a vibration than actual weather. I was flying from LFMN to EHAM just now and hit a patch of turbulence at FL380, with clear blue skies, and the plane felt like it was driving over cobblestones at high speed.
Totally unauthentic rattling ride. Not like turbulence at all.
This phenomenon persisted continuously, with no pause or change for the latter half of my flight. Wind speeds weren’t even that unusual, with about 20~30kts headwinds, but they vibrated furiously with fluctuations better measured in Hertz rather than gusts per minute.
Most immersion-breaking, there was no change to this theme until we started descent. Not a pause or lull, not even amplitude variations. Just a sawtooth monotone of pulsating wind, always to the same amount and impossibly rapid frequency
This issue seems to be all related to the bit of “interpretation” between RW data and simulator physics. The part where the frequency of wind changes has to be contrived from an arbitrary model, since there is no data on that exact aspect of the weather.
There seems to be only one single layer of randomness concerning gust behavior now, and that is the randomness of the wind itself. Entirely missing is that second “outer” layer that causes the gusting itself to come and go as it does IRL.
If that were added, then the bumpy parts would feel quite nice. But without it, it just feels artificially constant and entirely unconvincing.
in short, gusts now feel like this:
where to be believable, they should be like this: