Working Title CJ4 Mod Version 0.4.0 Released

We are pleased to publish the 0.4.0 version, there’s all sorts of goodies in this one that I think you will enjoy.

Discord Link (Easiest way to stay current with changes and see feature progress): Working Title Simulations

To get the current version: GitHub - Working-Title-MSFS-Mods/fspackages: Working Title FS Packages
Scroll all the down to the bottom.

Demo Video: https://www.youtube.com/watch?v=MJDJRzbuFW4

Installation

Installation is easy, simply copy the workingtitle-aircraft-cj4 folder inside the zip file to your MSFS Community folder.

Important: We recommend that you fully delete the previous workingtitle-aircraft-cj4 folder before copying this release.

Key Features

  • New custom engine fuel consumption model code based on FJ44 curves and pilot input
  • Overhauled LEGS page for more flexibility and real unit functions (WIP)
  • Many FPLN page bug fixes
  • A few quality of life and critical bug fixes
  • Overhaul of DEP/ARR pages and working STAR approaches (thanks @tscharlii)
  • Added functional options in the UPR MENU

Engine Model

  • Engine fuel consumption model has been custom coded and replaces the sim fuel consumption. Fuel consumption, especially at cruise, should be much, much closer to published. Expect 1800-1850pph per side at ISA full power at sea level and 500-800pph per side at cruise, depending on altitude, mach, and power settings.
  • Thrust now scales exponentially with N1 instead of linearly. Power settings should feel much more accurate.

Flight Model

  • Added gear drag (Was non-existent before)
  • Greatly reduced spoiler drag & pitch down moment (You shouldn’t be losing airspeed in a 30 degree nose down dive with the speedbrakes out)
  • Reduced flap drag

LEGS Page

  • Added ability to insert a new fix
  • Added ability to remove whole segments by pressing LSK of one fix and then LSK of another
  • Added ability to to direct-to a leg by pressing LSK of the fix and then dropping onto the magenta line
  • Added ability to delete individual fixes
  • Magenta fix distance updates distance to go as aircraft moves
  • Fixed issue where unable to delete with a departure active
  • Made the WORKING prompt more consistent
  • Added feature to show runway where possible
  • Disabled the ability to adjust approach fixes due to simulator limitations
  • Each waypoint now shows the distance to the next fix instead of the cumulative flight plan distance.
  • Blue waypoint is the FROM waypoint
  • Magenta waypoint is the current TO waypoint
  • Only fixes with an altitude or speed restriction will populate on the right side in green. (It does not show cruise altitude anymore)

FPLN Page

  • Fixed issue where adding via airway would not add all fixes along airway to flight plan
  • Fixed issue where a blank line was not always provided to add a fix
  • Condensed display to only show airway entry and exit as per the real unit
  • Fixed issue where VIA was not displayed on page 2+
  • Fixed issue where attempting to delete the first fix on page 1 would insert CLRIC
  • Fixed issue where unable to delete with a departure active

DEP/ARR Pages

  • Proper formatting and flow of DEP/ARR pages (thanks @tscharlii)
  • Fixed scrolling through procedures and runways (thanks @tscharlii)
  • STAR approaches should now work properly (thanks @tscharlii)

FUEL MGMT Page

  • Total fuel used now initialized to its starting point when the FMC loads

TUNE Page

  • Page now updates and syncs back radio changes made from other instruments or the simulator

PFD/MFD

  • Fixed issue where ILS localizers reporting DME distance as strings would crash the displays
  • Show animated radar bug
  • MFD Checklists have been added
  • Pax Brief Menu has been added (Unfortunately, no sounds for it yet, next release)
  • Added FMS Text option (this essentially displays the PROG page on the MFD)
  • Added functional PASS BRIEF, CHECKLIST, and SYS buttons on the CCP (Cursor Control Panel)

Audio

  • Improved BELT button audio (Currently the chime is non-functional for this. Fix soon)
  • Added SAFETY button chime and announcement and also chime when you turn the SAFETY and BELT buttons off.
  • Increased volume of pilot and co-pilot fan air sounds

Known Issues

  • Modifications of the flight plan can be slow at times. The cause for this is Asobo’s FacilityLoader which they need to fix. When the FMC shows “Working…” it indicates an operation is in progress.
  • Sometimes when entering an airway and the exit fix, the airway name will change to the shared airway, however the routing is still correct.
  • You cannot currently select Direct-To of a fix on your approach that is not the initial approach fix. This is a limitation of the sim flightplan system at present. We are currently overhauling the flight plan management system to allow for much more flexibility and stability.
  • After using Direct-To, the navigation will not always automatically sequence to the next fix and may enter ROL mode. You can re-activate NAV to navigate to the next fix if you encounter this issue.
  • The aircraft is still using the built-in MSFS autopilot (for now). All the existing limitations of that still apply. It does behave a bit better with the various enhancements applied.
  • Performance pages don’t currently have input error handling for wind, temp or QNH. These values must be entered correctly and completly in the proper format for the page to work. Note that valid wind directions are 001 through 360 as of now.
  • FLC stability appears to have regressed with the autopilot aircraft energy calculation changes in 1.9.3. We have attempted tuning the autopilot PIDs but as of right now the behavior of the underlying sim FLC PID itself seems to be at issue. We will continue to investigate.
30 Likes

Bravo! I can hardly wait to get home and try this one out. These feature showcases videos are one of my favorite parts of a new release, thank you for that as well.

4 Likes

Thank you! :smiley:

Though, it appears guests have no permissions to view any of the channels.

Never mind, it’s working. :+1:t2:

Whoohoo!! Will install and test this tomorrow. Thanks guys.

Finished my first flight with the new CJ4 and I’m almost at a loss for words. The work you’ve done on the engine model, audio, FMS and MFD (checklist!) is mind-boggling. Your small team alone did the flight planner work like it supposed to – I don’t know how’s that even possible.

And the passenger brief page was such a tease… I’ve heard the sample on Soundcloud and it’s spot-on. Yes, please add the announcements “as soon as you can” (don’t blame me, you gave the idea hehe)

My sincere gratitude to you and the Working Title gang. Keep up the good work!

4 Likes

Hi

Thank you for this MOD its great, the work you guy’s have done is truly fantastic.

I have an issue with the latest version, where if I release the parking brake without having the engines running the aircraft takes off across the ground gathering speed as it goes (I crashed into a terminal :smiley: my first crash, so crash damage works) . I then tried the same thing with the engines running and it did not do it this time. Not a major problem, as I can obviously just get the engines running before releasing park brake and getting a pushback.

I did remove all MODS from the community folder and test it again and the problem was still there.

Just thought I would raise it, in case anybody else notices the same.

Very nice thx for 0.4.0 !!

Thank you for your feedback. Are you able to create an issue on our GitHub? Otherwise I will do it.

THANK YOU for you hard work! It is awesome to see what enthusiasts can do!

You can make this plane more flyable within weeks with all this complex work! …and Asobo sadly needs month to (->e.g.) change a simple numer in the .cfg for the total fuel (longitude)

Thumbs up for you work!!!

Hi dga711

I have added to Github as requested.

Thanks!!

2 Likes

Can you please explain in a little more detail what you did with the nose down trim to cancel out the porpoising ?

I have a trim wheel on my throttle, it’s not a button that I press. When it was porpoiseing, I slowly started trimming nose down until the oscillations got lower and lower. It seemed to come back at some point so I kept trimming until it went away and I left the trim right where it was at.

FWIW, manifest.json says 0.1.0 :wink:

Thanks, I’ll give it a try.

I have just installed the latest 4.0 patch.

I am unable to modify the approach by entering a waypoint, or selecting a waypoint that is on the approach. FMS says it wont allow it?

I understood this now worked with the latest update?

Thanks

We have disabled modification of approach waypoints because of limitations with the current flight plan manager. We are working on it though.

Thanks for the verification. Its a niggle of mine that I cant select alternative waypoints, especially if you have a long STAR/Approach.

Cheers

I confirm that with mod version 0.4.0 the CJ4 will roll forward when the engines are off and the parking brakes are released.

The aircraft will not roll forward when connected to the pushback tug, so an engine off pushback is possible if you release the parking brake after the tug connects.

I confirmed it this morning. For some unknown reason, when you shut an engine down, the thrust shoots up to 1845lbs. No idea but I’m investigating right now.

Edit: It’s fixed now.

4 Likes