Hello, just to let people know that it was trivial to get the Working Title G1000 NXi fit in the Asobo KingAir 350i !
One just need to edit the panel.cfg in the KingAir simobjects folder and make a few adjustements also to the panel.xml in the same folder to get the Engines Gauges suited for the aircraft.
Get rid of the old AS3X panel and replace it with the G1000 path, be sure to change with / height to get the proper ratio 1024x768 in popout mode.
\SimObjects\Airplanes\Asobo_KingAir350\panel\PANEL.CFG
// Panel Configuration File
// Beechcraft King Air 350i
//[VCockpit01]
//size_mm=1280,800
//pixel_size=1280,800
//texture=$AS1000_PFD
//htmlgauge00=NavSystems/AS3X_Touch/AS3X_Touch.html?Index=1, 0,0,1280,800
//[VCockpit02]
//size_mm=1280,800
//pixel_size=1280,800
//texture=$AS1000_MFD
//htmlgauge00=NavSystems/AS3X_Touch/AS3X_Touch.html?Index=2, 0,0,1280,800
[VCockpit01]
size_mm=1024,768
pixel_size=1024,768
texture=$AS1000_PFD
htmlgauge00=NavSystems/AS1000/PFD/AS1000_PFD.html?Index=1, 0,0,1024,768
[VCockpit02]
size_mm=1024,768
pixel_size=1024,768
texture=$AS1000_MFD
htmlgauge00=NavSystems/AS1000/MFD/AS1000_MFD.html?Index=2, 0,0,1024,768
Done !
The panel.xml is a bit more verbose.
Even the speeds bugs and marks on the PFD are automatically updated, these might be retrieved directly from the aircrafts files outside the G1000 config.
The crew alert / warning messages in the G1000 PFD also correctly show based on informations in panel.xml gauge of the King Air, so nothing to modify here.
That is of course only to be used by those who use external hardware for controlling the G1000s units, but it does provide a fully functionnal King Air G1000 retrofit.
I will take a little time to upload the very simple mod to flightsim to if some people are interested.
Now the King Air need a bit of love from the developer because it seems way overpowered and takeoff and climb like a rocket, but this is another subject.