I’d happily pay that much EACH for the WT G1000 and G3000 if they were at (even near) study level. I’ve given a donation of about that much already for the GNS530 mod because it’s as close as you can get to the real thing within the limitations of the sim. And I’d do the same for the WT mods without hesitation.
Based on their current state? Probably not. Don’t get me wrong. I LOVE them, and love what the WT team have done. I wouldn’t even consider flying in MSFS without using those mods. But neither of those are quite “there” yet where I could grab the real world unit’s owner’s manual or Gamin Simulator and find the majority of the functionality there. And I realize a lot of that is due to the core functionality of the sim, and not the WT products directly.
That said, that day will come. Whether that full functionality will be offered in the base sim or require buying the full version as an add-on (something I would wholeheartedly support), I don’t know. But either way, I’ll be using the WT Garmins for as long as MSFS is up and running.
EDIT:
The G3000 though. Man, that’s a thing of beauty in its current state. Outside of the issues caused by bugs in the core sim, that I’d consider buying outright as a 3rd party product.
I’m sure @CptLucky8 is feeling both happy and cheated at hearing that… And i’m sure a lot of us would feel just as cheated as i do when hearing that we could have had study level Garmin units available since day one of release, if only Microsobo weren’t completely ignoring Reality-XP. Makes you wonder why they’re doing it, really… What possible reason could they have for ignoring a developer that can bring so much to the sim…?
Agreed. It’s unfortunate that someone with such depth of knowledge is being left out in the cold as such.
There’s little point in speculating as to the “why” of it however. What is clear is that the powers that be need to be in communication with Reality-XP vs ignoring them.
There is no reason to go back to tech that is a decade old or more just because you don’t want to be “going through mind numbing checklists”. You see, this sim allows and supports for that kind of flying, which is the flying that, most of the time anyway, I prefer. And I do it on a daily basis.
But at the same time, it is in no way required. If you want to jump into an Extra and do acrobatics in and around downtown Chitown or through the building canyons of Manhattan, you are free to do so. I know that because occasionally, I do that kind of flying, too.
Yes, I personally prefer the mind numbing checklist kind of flying, but nobody is forcing me to do that. But, and here’s the important part, I can if I want to.
@Bishop398 Personally, I think the CJ4 is ■■■■ close! Love that b1rd, and I really don’t fly it enough. I do wish it had an option for a derated takeoff, because the thing makes like the Space Shuttle when you hit the go button and things happen so very quickly. However, I am above all a reality nut, so if the actual CJ4 doesn’t have that, I don’t want it built into your version of it just to accommodate simmers who “would like” to have it. Now, if in fact the real one DOES have that option, then yes, by all means, put it in, and please do so as quickly as is practical. But only if the real thing has it.
BTW, you guys do great work, and I’m really happy for you (and for us) that MS bought you guys out, but I am hoping that the 4.0 beta version of the G1000 might be reissued in a usable fashion in the not too distant future. Or, even better, the non-beta version 4!
@EvidencePlz, didn’t you just within the past few days post that you had uninstalled the sim and essentially wish you had never purchased it?
@CristiNeagu, there’s a lot of things that you and I don’t see eye to eye on with regards to MSFS, but this ain’t one of them. I put @CptLucky8 right up there on the list of devs that MS/Asobo should be looking to acquire outright, even if there is some competition for what he does. But ultimately, competition is good for everybody, including those doing the competing.
According to posts on the WT Discord, it’s not likely we’ll see much of WT’s work in SU4. Some of their work will find its way into this update, but we’ll have to wait till SU 5 & 6 to see the real work.
We’ve only been at this in earnest for a little over a month, and there has been plenty of infrastructure and mechanical stuff to set up, getting integrated with the teams, getting the ability to build the simulator, etc etc. So I would just caution for folks to be measured in their expectations of what WT can deliver in such a short time. There is also plenty of lead time for testing as well before an update.
Do note that our stuff is not at all “drop-in”; because we have been mods and not working on top of the source code but instead the compiled javascript, that makes actually integrating in a good, solid, real way is a much different project.
It’s mostly an issue of person-hours, much more than sim functionality. There are some small little bits that are not fully exactly what the Garmins need (yet), but that list is pretty small. A full Garmin unit with all the menus and bells and whistles is a just a many thousands of hours affair.
It indeed does not in real life! As our former CJ4 pilot Sean likes to say, it takes off like a homesick angel.
I’m curious… in the interest of not creating pockets of proprietary code (as you said, if i’m not mistaken), will this level of access and the tools you are using ever be made available to other developers?
@Bishop398, you’ve already taught us that you guys are capable of performing miracles, so I figure this outta be a piece of cake, no?
I’m actually a little surprised by that, but, hey… it is what it is.
I’ve actually got my own little training aid that I use to help me on takeoff. GFE. Gear (up), Flaps (up), Engine (to CLB). It also stands for something a little naughty, which I’d probably get in trouble for if I posted it here, but if you’re interested in hearing it, just drop me a PM and I’ll give you the 411.
For the core sim code (the C++) and source instruments (TS/JS/HTML), there are no plans to make those open source at this time.
However, from a tooling perspective, the JS/HTML debugger that we use will be coming soon, so nobody will be at a disadvantage. There are also plans to make the TS typings available, but I don’t have a timeline on that one yet. We worked just fine without them before, but it is always nice to get a little more intelligence into the IDE while developing.
Fully understandable. There’s only so much you guys could do with so few people. And the fact you’ve managed to do so much already is outstanding.
Now that you guys are a proper company and looking to hire devs, I know this will change in the future. There are definitely growing pains now that your entire production model has changed from being community modders to an actual established company liaising with Microsobo directly, having to familiarize yourselves with new code, procedures, timelines, etc. Not to mention just formalizing your own internal standards and business practices. It’s going to take some time to get things going at full speed. And it’s expected. At least, I can speak for myself and say I understand and am keeping my expectations realistic. I’m certainly not expecting any short term miracles.
That said, I anxiously look forward to what you guys have in store for us, as does everyone else in the community. Because of your outstanding work to date, you guys are being seen as the “saviours” of the MSFS nav systems and avionics. That in itself is a heavy burden to carry, and the expectations of the community are high.
But I have full confidence in you and your team. You’ve proven yourselves to be outstanding at what you do.
Best way to mute a great performer is to absorb it into the corporate entity. Poof…great performance must now obey the greater goals, rather than the greatness you are praising.
Independence is required to avoid mediocre products. No doubt why the “default” aircraft never reach the A2A or Just Flight" performance level.
And further reasons why the price tiers of the sim itself made no sense to me. I’m not gonna pay more for airplanes I’ll never fly once the real payware experts products are available.
Since the just flight pa28r came out, the only default plane I’ve flown is the new 103 ultralight. Not sure I care about fidelity in that type of simple sport plane.
WT didn’t get absorbed or bought out. They formed a company (vs being independent community modders) and are now contracted to work on certain portions of the sim - namely avionics and flight planning for now. They’re no more “absorbed” by Microsobo than Orbx, Aerosoft, or any of the other first party partners. They’re an independent entity.
I don’t think ORBX or Aerosoft are getting that integrated, or building the sim, or anything like that. To me, this sounds a bit more than a partnership, which is what ORBX and Aerosoft have with Microsoft and/or Asobo. “Contracted” is indeed a better description.
Why in the world would MS want to mute Working Title? Doesn’t that entirely defeat the purpose of bringing specialty expertise on board?
We have been working directly with Jorg, Seb, and Martial to set what we feel is best for WT to work on specifically. I can say with absolute transparency that at no point have we been forced or asked to suddenly work against our expertise or just on whatever the fire of the moment is. That would go entirely against the spirit of becoming a first party partner: to use our expertise to develop against the issues where there hasn’t been sufficient bandwidth available, mainly avionics, navigation, systems, and the JS SDK.
We are first party partners (like Asobo and Blackshark, but unlike ORXB and Aerosoft), and as such we decide our development roadmap together, the roadmap is not imposed on to us.